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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 18:18:06 +02:00
i915g: handle more formats in copy
We can handle depth, luminance,... copies by simply replacing the format with a known format of the same bpp.
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parent
a26e2bc2e3
commit
b419ca937a
3 changed files with 91 additions and 11 deletions
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@ -42,6 +42,7 @@
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#include "i915_state_inlines.h"
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#include "i915_fpc.h"
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#include "i915_resource.h"
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#include "i915_state.h"
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/* The i915 (and related graphics cores) do not support GL_CLAMP. The
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* Intel drivers for "other operating systems" implement GL_CLAMP as
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@ -812,6 +813,26 @@ i915_set_sampler_views(struct pipe_context *pipe, unsigned shader,
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}
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struct pipe_sampler_view *
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i915_create_sampler_view_custom(struct pipe_context *pipe,
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struct pipe_resource *texture,
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const struct pipe_sampler_view *templ,
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unsigned width0,
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unsigned height0)
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{
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struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
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if (view) {
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*view = *templ;
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view->reference.count = 1;
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view->texture = NULL;
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pipe_resource_reference(&view->texture, texture);
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view->context = pipe;
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}
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return view;
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}
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static struct pipe_sampler_view *
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i915_create_sampler_view(struct pipe_context *pipe,
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struct pipe_resource *texture,
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@ -53,5 +53,11 @@ extern struct i915_tracked_state i915_hw_constants;
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void i915_update_derived(struct i915_context *i915);
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void i915_emit_hardware_state(struct i915_context *i915);
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struct pipe_sampler_view *
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i915_create_sampler_view_custom(struct pipe_context *pipe,
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struct pipe_resource *texture,
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const struct pipe_sampler_view *templ,
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unsigned width0,
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unsigned height0);
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#endif
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@ -39,6 +39,12 @@
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#include "util/u_pack_color.h"
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#include "util/u_surface.h"
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static struct pipe_surface *
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i915_create_surface_custom(struct pipe_context *ctx,
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struct pipe_resource *pt,
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const struct pipe_surface *surf_tmpl,
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unsigned width0,
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unsigned height0);
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/*
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* surface functions using the render engine
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*/
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@ -75,25 +81,61 @@ i915_surface_copy_render(struct pipe_context *pipe,
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struct pipe_resource *src, unsigned src_level,
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const struct pipe_box *src_box)
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{
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struct pipe_screen *screen = pipe->screen;
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struct i915_context *i915 = i915_context(pipe);
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struct i915_texture *dst_tex = i915_texture(dst);
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struct i915_texture *src_tex = i915_texture(src);
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unsigned src_width0 = src->width0;
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unsigned src_height0 = src->height0;
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unsigned dst_width0 = dst->width0;
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unsigned dst_height0 = dst->height0;
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unsigned layout;
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struct pipe_box dstbox;
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struct pipe_sampler_view src_templ, *src_view;
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struct pipe_surface dst_templ, *dst_view;
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/* Fallback for buffers. */
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if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
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if ((dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER)) {
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util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
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src, src_level, src_box);
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return;
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}
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layout = util_format_description(dst_templ.format)->layout;
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if (!util_blitter_is_copy_supported(i915->blitter, dst, src)) {
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util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
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src, src_level, src_box);
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return;
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switch (util_format_get_blocksize(dst_templ.format)) {
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case 1:
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dst_templ.format = PIPE_FORMAT_I8_UNORM;
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break;
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case 2:
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dst_templ.format = PIPE_FORMAT_B5G6R5_UNORM;
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break;
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case 4:
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dst_templ.format = PIPE_FORMAT_B8G8R8A8_UNORM;
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break;
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default:
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debug_printf("i915: copy_region: Unhandled format: %s. Falling back to software.\n"
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"i915: copy_region: Software fallback doesn't work for tiled textures.\n",
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util_format_short_name(dst_templ.format));
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}
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src_templ.format = dst_templ.format;
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}
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i915_util_blitter_save_states(i915);
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util_blitter_copy_texture(i915->blitter, dst, dst_level, dstx, dsty, dstz,
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src, src_level, src_box);
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util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
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util_blitter_default_src_texture(&src_templ, src, src_level);
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dst_view = i915_create_surface_custom(pipe, dst, &dst_templ, dst_width0, dst_height0);
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src_view = i915_create_sampler_view_custom(pipe, src, &src_templ, src_width0, src_height0);
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u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
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abs(src_box->depth), &dstbox);
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util_blitter_blit_generic(i915->blitter, dst_view, &dstbox,
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src_view, src_box, src_width0, src_height0,
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PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL);
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}
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static void
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@ -314,9 +356,11 @@ i915_clear_depth_stencil_blitter(struct pipe_context *pipe,
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static struct pipe_surface *
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i915_create_surface(struct pipe_context *ctx,
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struct pipe_resource *pt,
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const struct pipe_surface *surf_tmpl)
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i915_create_surface_custom(struct pipe_context *ctx,
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struct pipe_resource *pt,
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const struct pipe_surface *surf_tmpl,
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unsigned width0,
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unsigned height0)
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{
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struct pipe_surface *ps;
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@ -331,8 +375,8 @@ i915_create_surface(struct pipe_context *ctx,
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pipe_reference_init(&ps->reference, 1);
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pipe_resource_reference(&ps->texture, pt);
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ps->format = surf_tmpl->format;
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ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
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ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
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ps->width = u_minify(width0, surf_tmpl->u.tex.level);
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ps->height = u_minify(height0, surf_tmpl->u.tex.level);
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ps->u.tex.level = surf_tmpl->u.tex.level;
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ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
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ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
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@ -341,6 +385,15 @@ i915_create_surface(struct pipe_context *ctx,
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return ps;
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}
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static struct pipe_surface *
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i915_create_surface(struct pipe_context *ctx,
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struct pipe_resource *pt,
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const struct pipe_surface *surf_tmpl)
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{
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return i915_create_surface_custom(ctx, pt, surf_tmpl,
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pt->width0, pt->height0);
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}
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static void
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i915_surface_destroy(struct pipe_context *ctx,
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struct pipe_surface *surf)
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