diff --git a/src/intel/vulkan/anv_physical_device.c b/src/intel/vulkan/anv_physical_device.c index ed11024d974..98ab979e568 100644 --- a/src/intel/vulkan/anv_physical_device.c +++ b/src/intel/vulkan/anv_physical_device.c @@ -222,6 +222,7 @@ get_device_extensions(const struct anv_physical_device *device, .KHR_separate_depth_stencil_layouts = true, .KHR_shader_atomic_int64 = true, .KHR_shader_clock = true, + .KHR_shader_constant_data = true, .KHR_shader_draw_parameters = true, .KHR_shader_expect_assume = true, .KHR_shader_float16_int8 = !device->instance->no_16bit, @@ -1023,6 +1024,9 @@ get_features(const struct anv_physical_device *pdevice, /* VK_EXT_primitive_restart_index */ .primitiveRestartIndex = true, + + /* VK_KHR_shader_constant_data */ + .shaderConstantData = true, }; /* The new DOOM and Wolfenstein games require depthBounds without