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jay: fix bfn with 0xffff constant
awkward. Totals from 128 (4.84% of 2647) affected shaders: Instrs: 258121 -> 257970 (-0.06%); split: -0.07%, +0.01% CodeSize: 3662400 -> 3661792 (-0.02%); split: -0.14%, +0.12% Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41510>
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2 changed files with 2 additions and 2 deletions
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@ -173,7 +173,7 @@ lower_immediates(jay_builder *b, jay_inst *I, struct hash_table_u64 *constants)
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bool last = s == (jay_num_isa_srcs(I) - 1);
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bool allowed = s < 2 && (last || I->op == JAY_OPCODE_SEND);
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allowed |= (I->op == JAY_OPCODE_BFN && s == 0 && imm < UINT16_MAX);
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allowed |= (I->op == JAY_OPCODE_BFN && s == 0 && imm <= UINT16_MAX);
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if (!allowed) {
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I->src[s] = lower_imm_to_ugpr(b, I, s, constants);
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@ -87,7 +87,7 @@ to_brw_reg(jay_function *f,
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if (jay_type_size_bits(type) == 64) {
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type = jay_type_resize(type, 32);
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} else if (I->op == JAY_OPCODE_BFN) {
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assert(jay_as_uint(d) < UINT16_MAX);
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assert(jay_as_uint(d) <= UINT16_MAX);
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type = JAY_TYPE_U16;
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}
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