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freedreno/ir3: use NIR to lower ffract instead of tgsi_lowering
Signed-off-by: Rob Clark <robclark@freedesktop.org>
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1 changed files with 1 additions and 1 deletions
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@ -134,6 +134,7 @@ static struct nir_shader *to_nir(const struct tgsi_token *tokens)
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.lower_fsat = true,
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.lower_scmp = true,
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.lower_flrp = true,
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.lower_ffract = true,
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.native_integers = true,
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};
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bool progress;
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@ -187,7 +188,6 @@ lower_tgsi(struct ir3_compile *ctx, const struct tgsi_token *tokens,
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struct tgsi_shader_info info;
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struct tgsi_lowering_config lconfig = {
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.color_two_side = so->key.color_two_side,
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.lower_FRC = true,
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};
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switch (so->type) {
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