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synced 2026-05-07 02:48:06 +02:00
mesa: simplify _mesa_get_compressed_formats()
Instead of testing for formats==NULL everywhere, just point formats at a dummy array which will be discarded. Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
This commit is contained in:
parent
d919ff0f27
commit
b38196b452
1 changed files with 83 additions and 117 deletions
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@ -263,27 +263,23 @@ _mesa_gl_compressed_format_base_format(GLenum format)
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GLuint
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_mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
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{
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GLint discard_formats[100];
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GLuint n = 0;
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if (!formats) {
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formats = discard_formats;
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}
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if (_mesa_is_desktop_gl(ctx) &&
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ctx->Extensions.TDFX_texture_compression_FXT1) {
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if (formats) {
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formats[n++] = GL_COMPRESSED_RGB_FXT1_3DFX;
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formats[n++] = GL_COMPRESSED_RGBA_FXT1_3DFX;
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}
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else {
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n += 2;
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}
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formats[n++] = GL_COMPRESSED_RGB_FXT1_3DFX;
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formats[n++] = GL_COMPRESSED_RGBA_FXT1_3DFX;
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}
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if (ctx->Extensions.EXT_texture_compression_s3tc) {
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if (formats) {
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formats[n++] = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
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formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
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formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
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}
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else {
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n += 3;
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}
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formats[n++] = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
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formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
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formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
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/* The ES and desktop GL specs diverge here.
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*
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@ -315,11 +311,7 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
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* Note that the addition is only to the OpenGL ES specification!
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*/
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if (_mesa_is_gles(ctx)) {
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if (formats) {
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formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
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} else {
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n += 1;
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}
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formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
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}
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}
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@ -332,54 +324,36 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
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*/
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if (_mesa_is_gles(ctx)
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&& ctx->Extensions.OES_compressed_ETC1_RGB8_texture) {
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if (formats) {
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formats[n++] = GL_ETC1_RGB8_OES;
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}
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else {
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n += 1;
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}
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formats[n++] = GL_ETC1_RGB8_OES;
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}
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if (ctx->API == API_OPENGLES) {
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if (formats) {
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formats[n++] = GL_PALETTE4_RGB8_OES;
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formats[n++] = GL_PALETTE4_RGBA8_OES;
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formats[n++] = GL_PALETTE4_R5_G6_B5_OES;
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formats[n++] = GL_PALETTE4_RGBA4_OES;
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formats[n++] = GL_PALETTE4_RGB5_A1_OES;
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formats[n++] = GL_PALETTE8_RGB8_OES;
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formats[n++] = GL_PALETTE8_RGBA8_OES;
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formats[n++] = GL_PALETTE8_R5_G6_B5_OES;
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formats[n++] = GL_PALETTE8_RGBA4_OES;
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formats[n++] = GL_PALETTE8_RGB5_A1_OES;
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}
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else {
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n += 10;
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}
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formats[n++] = GL_PALETTE4_RGB8_OES;
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formats[n++] = GL_PALETTE4_RGBA8_OES;
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formats[n++] = GL_PALETTE4_R5_G6_B5_OES;
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formats[n++] = GL_PALETTE4_RGBA4_OES;
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formats[n++] = GL_PALETTE4_RGB5_A1_OES;
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formats[n++] = GL_PALETTE8_RGB8_OES;
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formats[n++] = GL_PALETTE8_RGBA8_OES;
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formats[n++] = GL_PALETTE8_R5_G6_B5_OES;
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formats[n++] = GL_PALETTE8_RGBA4_OES;
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formats[n++] = GL_PALETTE8_RGB5_A1_OES;
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}
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if (_mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility) {
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if (formats) {
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formats[n++] = GL_COMPRESSED_RGB8_ETC2;
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formats[n++] = GL_COMPRESSED_RGBA8_ETC2_EAC;
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formats[n++] = GL_COMPRESSED_R11_EAC;
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formats[n++] = GL_COMPRESSED_RG11_EAC;
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formats[n++] = GL_COMPRESSED_SIGNED_R11_EAC;
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formats[n++] = GL_COMPRESSED_SIGNED_RG11_EAC;
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formats[n++] = GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
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} else {
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n += 7;
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}
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formats[n++] = GL_COMPRESSED_RGB8_ETC2;
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formats[n++] = GL_COMPRESSED_RGBA8_ETC2_EAC;
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formats[n++] = GL_COMPRESSED_R11_EAC;
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formats[n++] = GL_COMPRESSED_RG11_EAC;
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formats[n++] = GL_COMPRESSED_SIGNED_R11_EAC;
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formats[n++] = GL_COMPRESSED_SIGNED_RG11_EAC;
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formats[n++] = GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
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}
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if (_mesa_is_gles3(ctx)) {
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if (formats) {
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formats[n++] = GL_COMPRESSED_SRGB8_ETC2;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
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formats[n++] = GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
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} else {
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n += 3;
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}
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formats[n++] = GL_COMPRESSED_SRGB8_ETC2;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
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formats[n++] = GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
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}
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/* The KHR_texture_compression_astc_hdr spec says:
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@ -409,70 +383,62 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
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*/
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if (ctx->API == API_OPENGLES2 &&
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ctx->Extensions.KHR_texture_compression_astc_ldr) {
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if (formats) {
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x4_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x5_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x5_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x6_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_8x5_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_8x6_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_8x8_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x5_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x6_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x10_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_12x10_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_12x12_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR;
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}
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else {
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n += 28;
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}
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x4_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x5_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x5_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x6_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_8x5_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_8x6_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_8x8_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x5_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x6_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x10_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_12x10_KHR;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_12x12_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR;
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}
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if (_mesa_is_gles3(ctx) &&
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ctx->Extensions.OES_texture_compression_astc) {
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if (formats) {
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_3x3x3_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x3x3_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x4x3_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x4x4_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x4x4_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x5x4_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x5x5_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x5x5_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x6x5_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x6x6_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES;
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}
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else {
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n += 20;
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}
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_3x3x3_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x3x3_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x4x3_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x4x4_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x4x4_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x5x4_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x5x5_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x5x5_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x6x5_OES;
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formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x6x6_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES;
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formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES;
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}
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assert(n <= ARRAY_SIZE(discard_formats));
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return n;
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}
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