Cell: enable vbuf path by default

This commit is contained in:
Brian 2008-01-10 17:03:21 -07:00
parent 152f1d84d4
commit b324722542
2 changed files with 2 additions and 5 deletions

View file

@ -237,7 +237,7 @@ cell_create_context(struct pipe_winsys *winsys, struct cell_winsys *cws)
cell->draw = draw_create();
#define VBUF 0
#define VBUF 1
#if VBUF
cell_init_vbuf(cell);
draw_set_rasterize_stage(cell->draw, cell->vbuf);

View file

@ -84,7 +84,6 @@ cell_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
}
#if 0
static void
cell_vbuf_draw(struct vbuf_render *vbr,
uint prim,
@ -130,7 +129,7 @@ cell_vbuf_draw(struct vbuf_render *vbr,
cell_flush(&cell->pipe, 0x0);
}
#endif
static void
cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
@ -167,9 +166,7 @@ cell_init_vbuf(struct cell_context *cell)
cell->vbuf_render->base.get_vertex_info = cell_vbuf_get_vertex_info;
cell->vbuf_render->base.allocate_vertices = cell_vbuf_allocate_vertices;
cell->vbuf_render->base.set_primitive = cell_vbuf_set_primitive;
#if 0
cell->vbuf_render->base.draw = cell_vbuf_draw;
#endif
cell->vbuf_render->base.release_vertices = cell_vbuf_release_vertices;
cell->vbuf_render->base.destroy = cell_vbuf_destroy;