zink: do dynamic render implicit clear updates on rp_changed

this should be flagged correctly now

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17640>
This commit is contained in:
Mike Blumenkrantz 2022-07-14 18:17:30 -04:00 committed by Marge Bot
parent 5ae1c76baa
commit b31a8dfc85

View file

@ -2220,47 +2220,47 @@ begin_rendering(struct zink_context *ctx)
ctx->dynamic_fb.info.pDepthAttachment = NULL;
ctx->gfx_pipeline_state.rendering_info.depthAttachmentFormat = VK_FORMAT_UNDEFINED;
}
}
/* similar to begin_render_pass(), but just filling in VkRenderingInfo */
for (int i = 0; i < ctx->fb_state.nr_cbufs; i++) {
/* these are no-ops */
if (!ctx->fb_state.cbufs[i] || !zink_fb_clear_enabled(ctx, i))
continue;
/* these need actual clear calls inside the rp */
struct zink_framebuffer_clear_data *clear = zink_fb_clear_element(&ctx->fb_clears[i], 0);
if (zink_fb_clear_needs_explicit(&ctx->fb_clears[i])) {
clear_buffers |= (PIPE_CLEAR_COLOR0 << i);
if (zink_fb_clear_count(&ctx->fb_clears[i]) < 2 ||
zink_fb_clear_element_needs_explicit(clear))
/* similar to begin_render_pass(), but just filling in VkRenderingInfo */
for (int i = 0; i < ctx->fb_state.nr_cbufs; i++) {
/* these are no-ops */
if (!ctx->fb_state.cbufs[i] || !zink_fb_clear_enabled(ctx, i))
continue;
}
/* we now know there's one clear that can be done here */
memcpy(&ctx->dynamic_fb.attachments[i].clearValue, &clear->color, sizeof(float) * 4);
ctx->dynamic_fb.attachments[i].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
}
if (ctx->fb_state.zsbuf && zink_fb_clear_enabled(ctx, PIPE_MAX_COLOR_BUFS)) {
struct zink_framebuffer_clear *fb_clear = &ctx->fb_clears[PIPE_MAX_COLOR_BUFS];
struct zink_framebuffer_clear_data *clear = zink_fb_clear_element(fb_clear, 0);
if (!zink_fb_clear_element_needs_explicit(clear)) {
/* base zs clear info */
ctx->dynamic_fb.attachments[PIPE_MAX_COLOR_BUFS].clearValue.depthStencil.depth = clear->zs.depth;
ctx->dynamic_fb.attachments[PIPE_MAX_COLOR_BUFS].clearValue.depthStencil.stencil = clear->zs.stencil;
/* always init separate stencil attachment */
ctx->dynamic_fb.attachments[PIPE_MAX_COLOR_BUFS+1].clearValue.depthStencil.stencil = clear->zs.stencil;
if ((zink_fb_clear_element(fb_clear, 0)->zs.bits & PIPE_CLEAR_DEPTH))
/* initiate a depth clear */
ctx->dynamic_fb.attachments[PIPE_MAX_COLOR_BUFS].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
if ((zink_fb_clear_element(fb_clear, 0)->zs.bits & PIPE_CLEAR_STENCIL)) {
/* use a stencil clear, also set stencil attachment */
ctx->dynamic_fb.attachments[PIPE_MAX_COLOR_BUFS+1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
/* these need actual clear calls inside the rp */
struct zink_framebuffer_clear_data *clear = zink_fb_clear_element(&ctx->fb_clears[i], 0);
if (zink_fb_clear_needs_explicit(&ctx->fb_clears[i])) {
clear_buffers |= (PIPE_CLEAR_COLOR0 << i);
if (zink_fb_clear_count(&ctx->fb_clears[i]) < 2 ||
zink_fb_clear_element_needs_explicit(clear))
continue;
}
/* we now know there's one clear that can be done here */
memcpy(&ctx->dynamic_fb.attachments[i].clearValue, &clear->color, sizeof(float) * 4);
ctx->dynamic_fb.attachments[i].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
}
if (zink_fb_clear_needs_explicit(fb_clear)) {
for (int j = !zink_fb_clear_element_needs_explicit(clear);
(clear_buffers & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL && j < zink_fb_clear_count(fb_clear);
j++)
clear_buffers |= zink_fb_clear_element(fb_clear, j)->zs.bits;
if (ctx->fb_state.zsbuf && zink_fb_clear_enabled(ctx, PIPE_MAX_COLOR_BUFS)) {
struct zink_framebuffer_clear *fb_clear = &ctx->fb_clears[PIPE_MAX_COLOR_BUFS];
struct zink_framebuffer_clear_data *clear = zink_fb_clear_element(fb_clear, 0);
if (!zink_fb_clear_element_needs_explicit(clear)) {
/* base zs clear info */
ctx->dynamic_fb.attachments[PIPE_MAX_COLOR_BUFS].clearValue.depthStencil.depth = clear->zs.depth;
ctx->dynamic_fb.attachments[PIPE_MAX_COLOR_BUFS].clearValue.depthStencil.stencil = clear->zs.stencil;
/* always init separate stencil attachment */
ctx->dynamic_fb.attachments[PIPE_MAX_COLOR_BUFS+1].clearValue.depthStencil.stencil = clear->zs.stencil;
if ((zink_fb_clear_element(fb_clear, 0)->zs.bits & PIPE_CLEAR_DEPTH))
/* initiate a depth clear */
ctx->dynamic_fb.attachments[PIPE_MAX_COLOR_BUFS].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
if ((zink_fb_clear_element(fb_clear, 0)->zs.bits & PIPE_CLEAR_STENCIL)) {
/* use a stencil clear, also set stencil attachment */
ctx->dynamic_fb.attachments[PIPE_MAX_COLOR_BUFS+1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
}
}
if (zink_fb_clear_needs_explicit(fb_clear)) {
for (int j = !zink_fb_clear_element_needs_explicit(clear);
(clear_buffers & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL && j < zink_fb_clear_count(fb_clear);
j++)
clear_buffers |= zink_fb_clear_element(fb_clear, j)->zs.bits;
}
}
}
/* validate zs VUs: attachment must be null or format must be valid */