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swr/rast: Enable ARB_GL_texture_buffer_range
No significant changes in the code needed to enable the extension. Just updating SWR capabilities and the documentation Reviewed-by: Alok Hota <alok.hota@intel.com>
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2 changed files with 2 additions and 2 deletions
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@ -184,7 +184,7 @@ GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, r600, radeonsi, virgl
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GL_ARB_shader_image_size DONE (freedreno/a5xx+, i965, softpipe)
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GL_ARB_shader_storage_buffer_object DONE (freedreno/a5xx+, i965, softpipe)
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GL_ARB_stencil_texturing DONE (freedreno, i965/hsw+, nv50, llvmpipe, softpipe, swr)
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GL_ARB_texture_buffer_range DONE (freedreno, nv50, i965, softpipe, llvmpipe)
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GL_ARB_texture_buffer_range DONE (freedreno, nv50, i965, softpipe, llvmpipe, swr)
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GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
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GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
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GL_ARB_texture_view DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr)
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@ -201,7 +201,7 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
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case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
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return 65536;
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case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
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return 0;
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return 1;
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case PIPE_CAP_MAX_VIEWPORTS:
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return 1;
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case PIPE_CAP_ENDIANNESS:
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