mesa: fix dispatch sanity with GL_OES_texture_storage_multisample_2d_array

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91785
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Ilia Mirkin 2015-08-28 02:50:25 -04:00
parent 2ef5a4f830
commit b319fd7c14

View file

@ -2480,5 +2480,8 @@ const struct function gles31_functions_possible[] = {
{ "glVertexAttribBinding", 31, -1 },
{ "glVertexBindingDivisor", 31, -1 },
/* GL_OES_texture_storage_multisample_2d_array */
{ "glTexStorage3DMultisampleOES", 31, -1 },
{ NULL, 0, -1 },
};