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mesa: fix remaining FEEDBACK_TOKEN macros
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
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parent
5f1fdaabd1
commit
b2b2febe2c
1 changed files with 5 additions and 5 deletions
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@ -122,8 +122,8 @@ feedback_tri( struct draw_stage *stage, struct prim_header *prim )
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{
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struct feedback_stage *fs = feedback_stage(stage);
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struct draw_context *draw = stage->draw;
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FEEDBACK_TOKEN(fs->ctx, (GLfloat) GL_POLYGON_TOKEN);
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FEEDBACK_TOKEN(fs->ctx, (GLfloat) 3); /* three vertices */
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_mesa_feedback_token(fs->ctx, (GLfloat) GL_POLYGON_TOKEN);
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_mesa_feedback_token(fs->ctx, (GLfloat) 3); /* three vertices */
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feedback_vertex(fs->ctx, draw, prim->v[0]);
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feedback_vertex(fs->ctx, draw, prim->v[1]);
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feedback_vertex(fs->ctx, draw, prim->v[2]);
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@ -136,11 +136,11 @@ feedback_line( struct draw_stage *stage, struct prim_header *prim )
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struct feedback_stage *fs = feedback_stage(stage);
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struct draw_context *draw = stage->draw;
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if (fs->reset_stipple_counter) {
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FEEDBACK_TOKEN(fs->ctx, (GLfloat) GL_LINE_RESET_TOKEN);
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_mesa_feedback_token(fs->ctx, (GLfloat) GL_LINE_RESET_TOKEN);
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fs->reset_stipple_counter = GL_FALSE;
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}
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else {
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FEEDBACK_TOKEN(fs->ctx, (GLfloat) GL_LINE_TOKEN);
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_mesa_feedback_token(fs->ctx, (GLfloat) GL_LINE_TOKEN);
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}
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feedback_vertex(fs->ctx, draw, prim->v[0]);
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feedback_vertex(fs->ctx, draw, prim->v[1]);
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@ -152,7 +152,7 @@ feedback_point( struct draw_stage *stage, struct prim_header *prim )
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{
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struct feedback_stage *fs = feedback_stage(stage);
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struct draw_context *draw = stage->draw;
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FEEDBACK_TOKEN(fs->ctx, (GLfloat) GL_POINT_TOKEN);
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_mesa_feedback_token(fs->ctx, (GLfloat) GL_POINT_TOKEN);
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feedback_vertex(fs->ctx, draw, prim->v[0]);
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}
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