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docs: remove stray space in code-block
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
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@ -273,7 +273,7 @@ for details.
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Mesa uses a 16-bit depth buffer by default which is smaller and faster
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to clear than a 32-bit buffer but not as accurate.
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If you need a deeper you can modify the parameters to
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<code> glXChooseVisual</code> in your code.
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<code>glXChooseVisual</code> in your code.
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</p>
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