Mesa 10.6.9 Release Notes / Octover 03, 2015
+ ++Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8 release. +
++Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +
+ + +SHA256 checksums
++TBD ++ + +
New features
+None
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 38109 - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2) + +
- Bug 55552 - Compile errors with --enable-mangling + +
- Bug 86281 - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false) + +
- Bug 91970 - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex + +
- Bug 92072 - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer) + +
Changes
+ +Brian Paul (1):
+-
+
- st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats +
Chris Wilson (1):
+-
+
- i965: Remove early release of DRI2 miptree +
Emil Velikov (4):
+-
+
- docs: add sha256 checksums for 10.6.8 +
- cherry-ignore: add commit non applicable for 10.6 +
- cherry-ignore: add commit non applicable for 10.6 +
- Update version to 10.6.9 +
Iago Toral Quiroga (1):
+-
+
- mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer. +
Ian Romanick (5):
+-
+
- t_dd_dmatmp: Make "count" actually be the count +
- t_dd_dmatmp: Clean up improper code formatting from previous patch +
- t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere +
- t_dd_dmatmp: Pull out common 'count -= count & 3' code +
- t_dd_dmatmp: Use addition instead of subtraction in loop bounds +
Jeremy Huddleston (1):
+-
+
- configure.ac: Add support to enable read-only text segment on x86. +
Kristian Høgsberg Kristensen (1):
+-
+
- i965: Respect stride and subreg_offset for ATTR registers +
Kyle Brenneman (3):
+-
+
- glx: Fix build errors with --enable-mangling (v2) +
- mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix. +
- glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3) +
Leo Liu (1):
+-
+
- radeon/vce: fix vui time_scale zero error +
Marek Olšák (1):
+-
+
- st/mesa: fix front buffer regression after dropping st_validate_state in Blit +
Roland Scheidegger (1):
+-
+
- mesa: fix mipmap generation for immutable, compressed textures +