mesa: add new fields for GL_ARB_texture_storage

This commit is contained in:
Brian Paul 2011-10-31 10:52:56 -06:00
parent 1e9d8934a1
commit b296315881

View file

@ -1334,6 +1334,7 @@ struct gl_texture_object
GLboolean _Complete; /**< Is texture object complete? */
GLboolean _RenderToTexture; /**< Any rendering to this texture? */
GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */
GLboolean Immutable; /**< GL_ARB_texture_storage */
/** Actual texture images, indexed by [cube face] and [mipmap level] */
struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS];
@ -2826,6 +2827,7 @@ struct gl_extensions
GLboolean ARB_texture_non_power_of_two;
GLboolean ARB_texture_rg;
GLboolean ARB_texture_rgb10_a2ui;
GLboolean ARB_texture_storage;
GLboolean ARB_timer_query;
GLboolean ARB_transform_feedback2;
GLboolean ARB_transpose_matrix;