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mesa: revert accidental change to fslight.c demo
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1 changed files with 1 additions and 1 deletions
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@ -45,7 +45,7 @@ static GLint uTexture;
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static GLuint SphereList, RectList, CurList;
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static GLint win = 0;
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static GLboolean anim = 0*GL_TRUE;
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static GLboolean anim = GL_TRUE;
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static GLboolean wire = GL_FALSE;
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static GLboolean pixelLight = GL_TRUE;
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