Fix INTEL_DEBUG=fall.

This commit is contained in:
Michel Dänzer 2006-09-20 16:07:39 +00:00
parent 9d6e0f5d64
commit b249ff8a86

View file

@ -897,14 +897,21 @@ intelRenderPrimitive(GLcontext * ctx, GLenum prim)
/**********************************************************************/
static char *fallbackStrings[] = {
"Texture",
"Draw buffer",
"Read buffer",
"Color mask",
"Render mode",
"Stencil",
"Stipple",
"User disable"
[0] = "Draw buffer",
[1] = "Read buffer",
[2] = "Depth buffer",
[3] = "Stencil buffer",
[4] = "User disable",
[5] = "Render mode",
[12] = "Texture",
[13] = "Color mask",
[14] = "Stencil",
[15] = "Stipple",
[16] = "Program",
[17] = "Logic op",
[18] = "Smooth polygon",
[19] = "Smooth point",
};