r600g: remove needless wrapper r600_texture_depth_flush

This commit is contained in:
Marek Olšák 2012-07-18 00:17:46 +02:00
parent 611dd52942
commit b242adbe5c
3 changed files with 15 additions and 35 deletions

View file

@ -336,10 +336,15 @@ static void r600_resource_copy_region(struct pipe_context *ctx,
return;
}
if (rsrc->is_depth && !rsrc->is_flushing_texture)
r600_texture_depth_flush(ctx, src, NULL,
src_level, src_level,
src_box->z, src_box->z + src_box->depth - 1);
/* This must be done before entering u_blitter to avoid recursion. */
if (rsrc->is_depth && !rsrc->is_flushing_texture) {
if (!r600_init_flushed_depth_texture(ctx, src, NULL))
return; /* error */
r600_blit_uncompress_depth(ctx, rsrc, NULL,
src_level, src_level,
src_box->z, src_box->z + src_box->depth - 1);
}
restore_orig[0] = restore_orig[1] = FALSE;

View file

@ -92,11 +92,6 @@ static INLINE struct r600_resource *r600_resource(struct pipe_resource *r)
bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
struct pipe_resource *texture,
struct r600_resource_texture **staging);
void r600_texture_depth_flush(struct pipe_context *ctx,
struct pipe_resource *texture,
struct r600_resource_texture **staging,
unsigned first_level, unsigned last_level,
unsigned first_layer, unsigned last_layer);
/* r600_texture.c texture transfer functions. */
struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,

View file

@ -775,28 +775,6 @@ bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
return true;
}
void r600_texture_depth_flush(struct pipe_context *ctx,
struct pipe_resource *texture,
struct r600_resource_texture **staging,
unsigned first_level, unsigned last_level,
unsigned first_layer, unsigned last_layer)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
if (!r600_init_flushed_depth_texture(ctx, texture, staging))
return;
if (staging) {
r600_blit_uncompress_depth(ctx, rtex, *staging,
first_level, last_level,
first_layer, last_layer);
} else {
r600_blit_uncompress_depth(ctx, rtex, NULL,
first_level, last_level,
first_layer, last_layer);
}
}
/* Needs adjustment for pixelformat:
*/
static INLINE unsigned u_box_volume( const struct pipe_box *box )
@ -860,15 +838,17 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
*/
struct r600_resource_texture *staging_depth;
r600_texture_depth_flush(ctx, texture, &staging_depth,
level, level,
box->z, box->z + box->depth - 1);
if (!staging_depth) {
if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
pipe_resource_reference(&trans->transfer.resource, NULL);
FREE(trans);
return NULL;
}
r600_blit_uncompress_depth(ctx, rtex, staging_depth,
level, level,
box->z, box->z + box->depth - 1);
trans->transfer.stride = staging_depth->pitch_in_bytes[level];
trans->offset = r600_texture_get_offset(staging_depth, level, box->z);
trans->staging = (struct r600_resource*)staging_depth;