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r300g: Also kill r300_shader_inlines with fire.
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/*
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* Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
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* Joakim Sindholt <opensource@zhasha.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE. */
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#ifndef R300_SHADER_INLINES_H
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#define R300_SHADER_INLINES_H
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/* TGSI constants. TGSI is like XML: If it can't solve your problems, you're
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* not using enough of it. */
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static const struct tgsi_full_src_register r300_constant_zero = {
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.SrcRegister.Extended = TRUE,
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.SrcRegister.File = TGSI_FILE_NULL,
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.SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ZERO,
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.SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ZERO,
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.SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ZERO,
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.SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ZERO,
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};
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static const struct tgsi_full_src_register r300_constant_one = {
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.SrcRegister.Extended = TRUE,
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.SrcRegister.File = TGSI_FILE_NULL,
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.SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ONE,
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.SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ONE,
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.SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ONE,
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.SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ONE,
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};
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#endif /* R300_SHADER_INLINES_H */
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