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https://gitlab.freedesktop.org/mesa/mesa.git
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r600: move r700TranslateFragmentShader into r700UpdateShaders
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parent
4d648523aa
commit
b1f7c844a3
2 changed files with 18 additions and 19 deletions
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@ -276,20 +276,12 @@ static GLboolean r700RunRender(GLcontext * ctx,
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context_t *context = R700_CONTEXT(ctx);
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R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
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int lastIndex = 0;
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#if 1
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BATCH_LOCALS(&context->radeon);
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unsigned int i, j;
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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struct vertex_buffer *vb = &tnl->vb;
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struct r700_fragment_program *fp = (struct r700_fragment_program *)
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(ctx->FragmentProgram._Current);
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if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
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{
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fp->r700AsmCode.bR6xx = 1;
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}
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r700Start3D(context); /* TODO : this is too much. */
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r700SendSQConfig(context);
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@ -308,14 +300,6 @@ static GLboolean r700RunRender(GLcontext * ctx,
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r600UpdateTextureState(ctx);
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r700SendTextureState(context);
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if(GL_FALSE == fp->translated)
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{
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if( GL_FALSE == r700TranslateFragmentShader(fp, &(fp->mesa_program)) )
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{
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return GL_TRUE;
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}
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}
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r700SetupShaders(ctx);
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r700SendFSState(context); // FIXME just a place holder for now
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@ -391,7 +375,6 @@ static GLboolean r700RunRender(GLcontext * ctx,
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radeonReleaseArrays(ctx, 0);
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#endif //0
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rcommonFlushCmdBuf( &context->radeon, __FUNCTION__ );
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return GL_FALSE;
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@ -72,12 +72,28 @@ void r700UpdateShaders (GLcontext * ctx) //----------------------------------
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GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
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GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
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int i;
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struct r700_vertex_program *vp;
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int i;
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if (ctx->FragmentProgram._Current) {
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struct r700_fragment_program *fp = (struct r700_fragment_program *)
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(ctx->FragmentProgram._Current);
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if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
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{
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fp->r700AsmCode.bR6xx = 1;
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}
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if(GL_FALSE == fp->translated)
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{
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if( GL_FALSE == r700TranslateFragmentShader(fp, &(fp->mesa_program)) )
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{
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//return GL_TRUE;
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}
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}
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}
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if (context->radeon.NewGLState)
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{
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struct r700_vertex_program *vp;
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context->radeon.NewGLState = 0;
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for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++)
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