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radeonsi: fix FP64 UBO loads with indirect uniform block indexing
No known tests.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 15a127bc2c)
[Emil Velikov: resolve trivial conflicts]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Conflicts:
src/gallium/drivers/radeonsi/si_shader.c
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1 changed files with 1 additions and 1 deletions
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@ -1852,7 +1852,7 @@ static LLVMValueRef fetch_constant(
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addr2 = lp_build_add(&bld_base->uint_bld, addr2,
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lp_build_const_int32(base->gallivm, idx * 4));
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result2 = buffer_load_const(base->gallivm->builder, ctx->const_buffers[buf],
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result2 = buffer_load_const(base->gallivm->builder, bufp,
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addr2, ctx->f32);
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result = radeon_llvm_emit_fetch_double(bld_base,
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