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i965: refactor intel_image_target_texture_2d
intel_image_target_texture_tex_storage can reuse much of this code. Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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1 changed files with 15 additions and 4 deletions
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@ -602,10 +602,11 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
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}
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static void
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intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
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struct gl_texture_object *texObj,
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struct gl_texture_image *texImage,
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GLeglImageOES image_handle)
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intel_image_target_texture(struct gl_context *ctx, GLenum target,
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struct gl_texture_object *texObj,
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struct gl_texture_image *texImage,
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GLeglImageOES image_handle,
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bool storage)
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{
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struct brw_context *brw = brw_context(ctx);
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struct intel_mipmap_tree *mt;
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@ -652,6 +653,16 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
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intel_miptree_release(&mt);
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}
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static void
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intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
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struct gl_texture_object *texObj,
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struct gl_texture_image *texImage,
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GLeglImageOES image_handle)
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{
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intel_image_target_texture(ctx, target, texObj, texImage, image_handle,
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false);
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}
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static bool
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intel_gettexsubimage_blorp(struct brw_context *brw,
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struct gl_texture_image *tex_image,
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