draw/llvm: use an enum instead of magic numbers

I think this was there before and got accidently
removed during a merge. Same code as for the GS
context, which is also using an enum instead of
hardcoded numbers.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
This commit is contained in:
Zack Rusin 2013-03-29 19:33:34 -07:00
parent 49b7d933f8
commit b16ae0f792
2 changed files with 15 additions and 10 deletions

View file

@ -203,7 +203,7 @@ create_jit_context_type(struct gallivm_state *gallivm,
{
LLVMTargetDataRef target = gallivm->target;
LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
LLVMTypeRef elem_types[5];
LLVMTypeRef elem_types[DRAW_JIT_CTX_NUM_FIELDS];
LLVMTypeRef context_type;
elem_types[0] = LLVMArrayType(LLVMPointerType(float_type, 0), /* vs_constants */
@ -224,11 +224,11 @@ create_jit_context_type(struct gallivm_state *gallivm,
#endif
LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, vs_constants,
target, context_type, 0);
target, context_type, DRAW_JIT_CTX_CONSTANTS);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, planes,
target, context_type, 1);
target, context_type, DRAW_JIT_CTX_PLANES);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, viewport,
target, context_type, 2);
target, context_type, DRAW_JIT_CTX_VIEWPORT);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, textures,
target, context_type,
DRAW_JIT_CTX_TEXTURES);

View file

@ -130,18 +130,23 @@ struct draw_jit_context
struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
};
enum {
DRAW_JIT_CTX_CONSTANTS = 0,
DRAW_JIT_CTX_PLANES = 1,
DRAW_JIT_CTX_VIEWPORT = 2,
DRAW_JIT_CTX_TEXTURES = 3,
DRAW_JIT_CTX_SAMPLERS = 4,
DRAW_JIT_CTX_NUM_FIELDS
};
#define draw_jit_context_vs_constants(_gallivm, _ptr) \
lp_build_struct_get_ptr(_gallivm, _ptr, 0, "vs_constants")
lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_CONSTANTS, "vs_constants")
#define draw_jit_context_planes(_gallivm, _ptr) \
lp_build_struct_get(_gallivm, _ptr, 1, "planes")
lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_CTX_PLANES, "planes")
#define draw_jit_context_viewport(_gallivm, _ptr) \
lp_build_struct_get(_gallivm, _ptr, 2, "viewport")
#define DRAW_JIT_CTX_TEXTURES 3
#define DRAW_JIT_CTX_SAMPLERS 4
lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_CTX_VIEWPORT, "viewport")
#define draw_jit_context_textures(_gallivm, _ptr) \
lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")