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radv: enable radv_wait_for_vm_map_updates for Forza Horizon 6
It seems to have the same bug as Forza Horizon 5. Cc: mesa-stable Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41637>
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@ -259,6 +259,12 @@ Application bugs worked around in this file:
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<option name="radv_wait_for_vm_map_updates" value="true" />
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</application>
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<application name="Forza Horizon 6" application_name_match="forzahorizon6.exe">
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<!-- Force waiting for VM MAP updates at allocation time to
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workaround an use-before-alloc which causes GPU hangs. -->
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<option name="radv_wait_for_vm_map_updates" value="true" />
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</application>
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<application name="Far Cry 2" application_name_match="FarCry2.exe">
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<!-- The full WA hurts performance too much, use the partial one
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that seems fine overall. -->
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