radv: enable radv_wait_for_vm_map_updates for Forza Horizon 6
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It seems to have the same bug as Forza Horizon 5.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41637>
This commit is contained in:
Samuel Pitoiset 2026-05-18 11:24:16 +02:00 committed by Marge Bot
parent 4df9d03e7a
commit b1083190d0

View file

@ -259,6 +259,12 @@ Application bugs worked around in this file:
<option name="radv_wait_for_vm_map_updates" value="true" />
</application>
<application name="Forza Horizon 6" application_name_match="forzahorizon6.exe">
<!-- Force waiting for VM MAP updates at allocation time to
workaround an use-before-alloc which causes GPU hangs. -->
<option name="radv_wait_for_vm_map_updates" value="true" />
</application>
<application name="Far Cry 2" application_name_match="FarCry2.exe">
<!-- The full WA hurts performance too much, use the partial one
that seems fine overall. -->