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ac: call load_tcs_input() via the abi
This also enables some code sharing with tes. V2: drop type param and just use ctx->i32 Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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b09a3196e0
commit
b104e7e172
1 changed files with 17 additions and 19 deletions
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@ -2832,35 +2832,33 @@ get_dw_address(struct nir_to_llvm_context *ctx,
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}
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static LLVMValueRef
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load_tcs_input(struct nir_to_llvm_context *ctx,
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nir_intrinsic_instr *instr)
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load_tcs_input(struct ac_shader_abi *abi,
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LLVMValueRef vertex_index,
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LLVMValueRef indir_index,
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unsigned const_index,
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unsigned location,
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unsigned driver_location,
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unsigned component,
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unsigned num_components,
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bool is_patch,
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bool is_compact)
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{
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struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi);
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LLVMValueRef dw_addr, stride;
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unsigned const_index;
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LLVMValueRef vertex_index;
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LLVMValueRef indir_index;
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unsigned param;
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LLVMValueRef value[4], result;
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const bool per_vertex = nir_is_per_vertex_io(instr->variables[0]->var, ctx->stage);
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const bool is_compact = instr->variables[0]->var->data.compact;
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param = shader_io_get_unique_index(instr->variables[0]->var->data.location);
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get_deref_offset(ctx->nir, instr->variables[0],
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false, NULL, per_vertex ? &vertex_index : NULL,
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&const_index, &indir_index);
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unsigned param = shader_io_get_unique_index(location);
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stride = unpack_param(&ctx->ac, ctx->tcs_in_layout, 13, 8);
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dw_addr = get_tcs_in_current_patch_offset(ctx);
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dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
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indir_index);
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unsigned comp = instr->variables[0]->var->data.location_frac;
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for (unsigned i = 0; i < instr->num_components + comp; i++) {
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for (unsigned i = 0; i < num_components + component; i++) {
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value[i] = ac_lds_load(&ctx->ac, dw_addr);
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dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
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ctx->ac.i32_1, "");
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}
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result = ac_build_varying_gather_values(&ctx->ac, value, instr->num_components, comp);
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result = LLVMBuildBitCast(ctx->builder, result, get_def_type(ctx->nir, &instr->dest.ssa), "");
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result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
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return result;
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}
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@ -3128,9 +3126,8 @@ static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
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switch (instr->variables[0]->var->data.mode) {
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case nir_var_shader_in:
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if (ctx->stage == MESA_SHADER_TESS_CTRL)
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return load_tcs_input(ctx->nctx, instr);
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if (ctx->stage == MESA_SHADER_TESS_EVAL) {
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if (ctx->stage == MESA_SHADER_TESS_CTRL ||
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ctx->stage == MESA_SHADER_TESS_EVAL) {
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LLVMValueRef result;
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LLVMValueRef vertex_index = NULL;
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LLVMValueRef indir_index = NULL;
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@ -6695,6 +6692,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
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} else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
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ctx.tcs_outputs_read = shaders[i]->info.outputs_read;
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ctx.tcs_patch_outputs_read = shaders[i]->info.patch_outputs_read;
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ctx.abi.load_tess_inputs = load_tcs_input;
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} else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
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ctx.tes_primitive_mode = shaders[i]->info.tess.primitive_mode;
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ctx.abi.load_tess_inputs = load_tes_input;
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