radeonsi/compute: Add support scratch buffer support v2

The scratch buffer will be used for private memory and also register
spilling.

v2:
  - Code cleanups
This commit is contained in:
Tom Stellard 2014-07-18 14:45:18 -04:00
parent 6cc5334e42
commit b0f780345e
3 changed files with 85 additions and 2 deletions

View file

@ -122,6 +122,43 @@ static void si_set_global_binding(
}
}
/**
* This function computes the value for R_00B860_COMPUTE_TMPRING_SIZE.WAVES
* /p block_layout is the number of threads in each work group.
* /p grid layout is the number of work groups.
*/
static unsigned compute_num_waves_for_scratch(
const struct radeon_info *info,
const uint *block_layout,
const uint *grid_layout)
{
unsigned num_sh = MAX2(info->max_sh_per_se, 1);
unsigned num_se = MAX2(info->max_se, 1);
unsigned num_blocks = 1;
unsigned threads_per_block = 1;
unsigned waves_per_block;
unsigned waves_per_sh;
unsigned waves;
unsigned scratch_waves;
unsigned i;
for (i = 0; i < 3; i++) {
threads_per_block *= block_layout[i];
num_blocks *= grid_layout[i];
}
waves_per_block = align(threads_per_block, 64) / 64;
waves = waves_per_block * num_blocks;
waves_per_sh = align(waves, num_sh * num_se) / (num_sh * num_se);
scratch_waves = waves_per_sh * num_sh * num_se;
if (waves_per_block > waves_per_sh) {
scratch_waves = waves_per_block * num_sh * num_se;
}
return scratch_waves;
}
static void si_launch_grid(
struct pipe_context *ctx,
const uint *block_layout, const uint *grid_layout,
@ -136,11 +173,13 @@ static void si_launch_grid(
uint32_t kernel_args_offset = 0;
uint32_t *kernel_args;
uint64_t kernel_args_va;
uint64_t scratch_buffer_va = 0;
uint64_t shader_va;
unsigned arg_user_sgpr_count = NUM_USER_SGPRS;
unsigned i;
struct si_pipe_shader *shader = &program->kernels[pc];
unsigned lds_blocks;
unsigned num_waves_for_scratch;
pm4->compute_pkt = true;
si_cmd_context_control(pm4);
@ -158,7 +197,8 @@ static void si_launch_grid(
/* Upload the kernel arguments */
/* The extra num_work_size_bytes are for work group / work item size information */
kernel_args_size = program->input_size + num_work_size_bytes;
kernel_args_size = program->input_size + num_work_size_bytes + 8 /* For scratch va */;
kernel_args = MALLOC(kernel_args_size);
for (i = 0; i < 3; i++) {
kernel_args[i] = grid_layout[i];
@ -166,8 +206,31 @@ static void si_launch_grid(
kernel_args[i + 6] = block_layout[i];
}
num_waves_for_scratch = compute_num_waves_for_scratch(
&sctx->screen->b.info, block_layout, grid_layout);
memcpy(kernel_args + (num_work_size_bytes / 4), input, program->input_size);
if (shader->scratch_bytes_per_wave > 0) {
unsigned scratch_bytes = shader->scratch_bytes_per_wave *
num_waves_for_scratch;
COMPUTE_DBG(sctx->screen, "Waves: %u; Scratch per wave: %u bytes; "
"Total Scratch: %u bytes\n", num_waves_for_scratch,
shader->scratch_bytes_per_wave, scratch_bytes);
if (!shader->scratch_bo) {
shader->scratch_bo = (struct r600_resource*)
si_resource_create_custom(sctx->b.b.screen,
PIPE_USAGE_DEFAULT, scratch_bytes);
}
scratch_buffer_va = r600_resource_va(ctx->screen,
(struct pipe_resource*)shader->scratch_bo);
si_pm4_add_bo(pm4, shader->scratch_bo,
RADEON_USAGE_READWRITE,
RADEON_PRIO_SHADER_RESOURCE_RW);
}
for (i = 0; i < (kernel_args_size / 4); i++) {
COMPUTE_DBG(sctx->screen, "input %u : %u\n", i,
kernel_args[i]);
@ -183,6 +246,10 @@ static void si_launch_grid(
si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0, kernel_args_va);
si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 4, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) | S_008F04_STRIDE(0));
si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 8, scratch_buffer_va);
si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 12,
S_008F04_BASE_ADDRESS_HI(scratch_buffer_va >> 32)
| S_008F04_STRIDE(shader->scratch_bytes_per_wave / 64));
si_pm4_set_reg(pm4, R_00B810_COMPUTE_START_X, 0);
si_pm4_set_reg(pm4, R_00B814_COMPUTE_START_Y, 0);
@ -252,7 +319,7 @@ static void si_launch_grid(
assert(lds_blocks <= 0xFF);
si_pm4_set_reg(pm4, R_00B84C_COMPUTE_PGM_RSRC2,
S_00B84C_SCRATCH_EN(0)
S_00B84C_SCRATCH_EN(shader->scratch_bytes_per_wave > 0)
| S_00B84C_USER_SGPR(arg_user_sgpr_count)
| S_00B84C_TGID_X_EN(1)
| S_00B84C_TGID_Y_EN(1)
@ -274,6 +341,15 @@ static void si_launch_grid(
| S_00B85C_SH1_CU_EN(0xffff /* Default value */))
;
si_pm4_set_reg(pm4, R_00B860_COMPUTE_TMPRING_SIZE,
/* The maximum value for WAVES is 32 * num CU.
* If you program this value incorrectly, the GPU will hang if
* COMPUTE_PGM_RSRC2.SCRATCH_EN is enabled.
*/
S_00B860_WAVES(num_waves_for_scratch)
| S_00B860_WAVESIZE(shader->scratch_bytes_per_wave >> 10))
;
si_pm4_cmd_begin(pm4, PKT3_DISPATCH_DIRECT);
si_pm4_cmd_add(pm4, grid_layout[0]); /* Thread groups DIM_X */
si_pm4_cmd_add(pm4, grid_layout[1]); /* Thread groups DIM_Y */

View file

@ -2598,6 +2598,11 @@ int si_compile_llvm(struct si_context *sctx, struct si_pipe_shader *shader,
case R_0286CC_SPI_PS_INPUT_ENA:
shader->spi_ps_input_ena = value;
break;
case R_00B860_COMPUTE_TMPRING_SIZE:
/* WAVESIZE is in units of 256 dwords. */
shader->scratch_bytes_per_wave =
G_00B860_WAVESIZE(value) * 256 * 4 * 1;
break;
default:
fprintf(stderr, "Warning: Compiler emitted unknown "
"config register: 0x%x\n", reg);

View file

@ -178,10 +178,12 @@ struct si_pipe_shader {
struct si_shader shader;
struct si_pm4_state *pm4;
struct r600_resource *bo;
struct r600_resource *scratch_bo;
unsigned num_sgprs;
unsigned num_vgprs;
unsigned lds_size;
unsigned spi_ps_input_ena;
unsigned scratch_bytes_per_wave;
unsigned spi_shader_col_format;
unsigned spi_shader_z_format;
unsigned db_shader_control;