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radeonsi/compute: Add support scratch buffer support v2
The scratch buffer will be used for private memory and also register spilling. v2: - Code cleanups
This commit is contained in:
parent
6cc5334e42
commit
b0f780345e
3 changed files with 85 additions and 2 deletions
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@ -122,6 +122,43 @@ static void si_set_global_binding(
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}
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}
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/**
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* This function computes the value for R_00B860_COMPUTE_TMPRING_SIZE.WAVES
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* /p block_layout is the number of threads in each work group.
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* /p grid layout is the number of work groups.
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*/
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static unsigned compute_num_waves_for_scratch(
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const struct radeon_info *info,
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const uint *block_layout,
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const uint *grid_layout)
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{
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unsigned num_sh = MAX2(info->max_sh_per_se, 1);
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unsigned num_se = MAX2(info->max_se, 1);
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unsigned num_blocks = 1;
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unsigned threads_per_block = 1;
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unsigned waves_per_block;
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unsigned waves_per_sh;
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unsigned waves;
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unsigned scratch_waves;
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unsigned i;
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for (i = 0; i < 3; i++) {
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threads_per_block *= block_layout[i];
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num_blocks *= grid_layout[i];
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}
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waves_per_block = align(threads_per_block, 64) / 64;
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waves = waves_per_block * num_blocks;
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waves_per_sh = align(waves, num_sh * num_se) / (num_sh * num_se);
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scratch_waves = waves_per_sh * num_sh * num_se;
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if (waves_per_block > waves_per_sh) {
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scratch_waves = waves_per_block * num_sh * num_se;
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}
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return scratch_waves;
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}
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static void si_launch_grid(
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struct pipe_context *ctx,
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const uint *block_layout, const uint *grid_layout,
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@ -136,11 +173,13 @@ static void si_launch_grid(
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uint32_t kernel_args_offset = 0;
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uint32_t *kernel_args;
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uint64_t kernel_args_va;
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uint64_t scratch_buffer_va = 0;
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uint64_t shader_va;
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unsigned arg_user_sgpr_count = NUM_USER_SGPRS;
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unsigned i;
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struct si_pipe_shader *shader = &program->kernels[pc];
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unsigned lds_blocks;
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unsigned num_waves_for_scratch;
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pm4->compute_pkt = true;
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si_cmd_context_control(pm4);
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@ -158,7 +197,8 @@ static void si_launch_grid(
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/* Upload the kernel arguments */
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/* The extra num_work_size_bytes are for work group / work item size information */
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kernel_args_size = program->input_size + num_work_size_bytes;
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kernel_args_size = program->input_size + num_work_size_bytes + 8 /* For scratch va */;
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kernel_args = MALLOC(kernel_args_size);
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for (i = 0; i < 3; i++) {
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kernel_args[i] = grid_layout[i];
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@ -166,8 +206,31 @@ static void si_launch_grid(
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kernel_args[i + 6] = block_layout[i];
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}
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num_waves_for_scratch = compute_num_waves_for_scratch(
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&sctx->screen->b.info, block_layout, grid_layout);
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memcpy(kernel_args + (num_work_size_bytes / 4), input, program->input_size);
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if (shader->scratch_bytes_per_wave > 0) {
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unsigned scratch_bytes = shader->scratch_bytes_per_wave *
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num_waves_for_scratch;
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COMPUTE_DBG(sctx->screen, "Waves: %u; Scratch per wave: %u bytes; "
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"Total Scratch: %u bytes\n", num_waves_for_scratch,
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shader->scratch_bytes_per_wave, scratch_bytes);
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if (!shader->scratch_bo) {
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shader->scratch_bo = (struct r600_resource*)
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si_resource_create_custom(sctx->b.b.screen,
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PIPE_USAGE_DEFAULT, scratch_bytes);
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}
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scratch_buffer_va = r600_resource_va(ctx->screen,
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(struct pipe_resource*)shader->scratch_bo);
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si_pm4_add_bo(pm4, shader->scratch_bo,
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RADEON_USAGE_READWRITE,
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RADEON_PRIO_SHADER_RESOURCE_RW);
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}
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for (i = 0; i < (kernel_args_size / 4); i++) {
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COMPUTE_DBG(sctx->screen, "input %u : %u\n", i,
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kernel_args[i]);
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@ -183,6 +246,10 @@ static void si_launch_grid(
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si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0, kernel_args_va);
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si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 4, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) | S_008F04_STRIDE(0));
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si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 8, scratch_buffer_va);
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si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 12,
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S_008F04_BASE_ADDRESS_HI(scratch_buffer_va >> 32)
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| S_008F04_STRIDE(shader->scratch_bytes_per_wave / 64));
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si_pm4_set_reg(pm4, R_00B810_COMPUTE_START_X, 0);
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si_pm4_set_reg(pm4, R_00B814_COMPUTE_START_Y, 0);
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@ -252,7 +319,7 @@ static void si_launch_grid(
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assert(lds_blocks <= 0xFF);
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si_pm4_set_reg(pm4, R_00B84C_COMPUTE_PGM_RSRC2,
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S_00B84C_SCRATCH_EN(0)
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S_00B84C_SCRATCH_EN(shader->scratch_bytes_per_wave > 0)
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| S_00B84C_USER_SGPR(arg_user_sgpr_count)
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| S_00B84C_TGID_X_EN(1)
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| S_00B84C_TGID_Y_EN(1)
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@ -274,6 +341,15 @@ static void si_launch_grid(
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| S_00B85C_SH1_CU_EN(0xffff /* Default value */))
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;
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si_pm4_set_reg(pm4, R_00B860_COMPUTE_TMPRING_SIZE,
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/* The maximum value for WAVES is 32 * num CU.
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* If you program this value incorrectly, the GPU will hang if
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* COMPUTE_PGM_RSRC2.SCRATCH_EN is enabled.
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*/
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S_00B860_WAVES(num_waves_for_scratch)
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| S_00B860_WAVESIZE(shader->scratch_bytes_per_wave >> 10))
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;
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si_pm4_cmd_begin(pm4, PKT3_DISPATCH_DIRECT);
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si_pm4_cmd_add(pm4, grid_layout[0]); /* Thread groups DIM_X */
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si_pm4_cmd_add(pm4, grid_layout[1]); /* Thread groups DIM_Y */
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@ -2598,6 +2598,11 @@ int si_compile_llvm(struct si_context *sctx, struct si_pipe_shader *shader,
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case R_0286CC_SPI_PS_INPUT_ENA:
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shader->spi_ps_input_ena = value;
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break;
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case R_00B860_COMPUTE_TMPRING_SIZE:
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/* WAVESIZE is in units of 256 dwords. */
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shader->scratch_bytes_per_wave =
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G_00B860_WAVESIZE(value) * 256 * 4 * 1;
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break;
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default:
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fprintf(stderr, "Warning: Compiler emitted unknown "
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"config register: 0x%x\n", reg);
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@ -178,10 +178,12 @@ struct si_pipe_shader {
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struct si_shader shader;
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struct si_pm4_state *pm4;
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struct r600_resource *bo;
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struct r600_resource *scratch_bo;
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unsigned num_sgprs;
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unsigned num_vgprs;
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unsigned lds_size;
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unsigned spi_ps_input_ena;
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unsigned scratch_bytes_per_wave;
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unsigned spi_shader_col_format;
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unsigned spi_shader_z_format;
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unsigned db_shader_control;
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