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glsl: Standardize names and fix typos
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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7d560a3861
commit
b0e0c26f02
2 changed files with 7 additions and 7 deletions
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@ -1679,7 +1679,7 @@ link_intrastage_shaders(void *mem_ctx,
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populate_symbol_table(linked);
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/* The a pointer to the main function in the final linked shader (i.e., the
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/* The pointer to the main function in the final linked shader (i.e., the
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* copy of the original shader that contained the main function).
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*/
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ir_function_signature *const main_sig =
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@ -1882,7 +1882,7 @@ find_available_slots(unsigned used_mask, unsigned needed_count)
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/**
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* Assign locations for either VS inputs for FS outputs
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* Assign locations for either VS inputs or FS outputs
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*
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* \param prog Shader program whose variables need locations assigned
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* \param target_index Selector for the program target to receive location
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@ -22,7 +22,7 @@
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*/
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/**
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* \file brw_lower_offset_array.cpp
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* \file lower_offset_array.cpp
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*
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* IR lower pass to decompose ir_texture ir_tg4 with an array of offsets
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* into four ir_tg4s with a single ivec2 offset, select the .w component of each,
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@ -39,9 +39,9 @@
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using namespace ir_builder;
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class brw_lower_offset_array_visitor : public ir_rvalue_visitor {
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class lower_offset_array_visitor : public ir_rvalue_visitor {
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public:
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brw_lower_offset_array_visitor()
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lower_offset_array_visitor()
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{
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progress = false;
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}
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@ -52,7 +52,7 @@ public:
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};
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void
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brw_lower_offset_array_visitor::handle_rvalue(ir_rvalue **rv)
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lower_offset_array_visitor::handle_rvalue(ir_rvalue **rv)
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{
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if (*rv == NULL || (*rv)->ir_type != ir_type_texture)
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return;
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@ -83,7 +83,7 @@ brw_lower_offset_array_visitor::handle_rvalue(ir_rvalue **rv)
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bool
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lower_offset_arrays(exec_list *instructions)
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{
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brw_lower_offset_array_visitor v;
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lower_offset_array_visitor v;
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visit_list_elements(&v, instructions);
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