cell: remove old texture-related fields

This commit is contained in:
Brian Paul 2008-10-13 15:17:01 -06:00
parent c05cabd646
commit b0c136cfb1
2 changed files with 0 additions and 5 deletions

View file

@ -330,9 +330,6 @@ cmd_state_texture(const struct cell_command_texture *texture)
spu.texture[unit].tiles_per_row = width / TILE_SIZE;
spu.texture[unit].tex_size = (vector float) { width, height, 0.0, 0.0};
spu.texture[unit].tex_size_mask = (vector unsigned int)
{ width - 1, height - 1, 0, 0 };
spu.texture[unit].tex_size_x_mask = spu_splats(width - 1);
spu.texture[unit].tex_size_y_mask = spu_splats(height - 1);
}

View file

@ -112,10 +112,8 @@ struct spu_texture
void *start;
ushort width, height;
ushort tiles_per_row;
vector float tex_size; /**< == {width, height, 0, 0} */
vector float width4; /**< == {width, width, width, width} */
vector float height4; /**< == {height, height, height, height} */
vector unsigned int tex_size_mask; /**< == {width-1, height-1, 0, 0 } */
vector unsigned int tex_size_x_mask; /**< splat(width-1) */
vector unsigned int tex_size_y_mask; /**< splat(height-1) */
} ALIGN16_ATTRIB;