i965: Implement rasterizer discard via SOL unless required for queries.

We currently use CL_INVOCATION_COUNT for the GL_PRIMITIVES_GENERATED
query, which involves passing all primitives to the clipper.  When
rasterizer discard is enabled, we program the clipper in REJECT_ALL
mode, rather than using the SOL stage's "Rendering Disable" feature.

See commit f09b91f782 for an explanation
of why we implement GL_PRIMITIVES_GENERATED this way.

Apparently the SOL stage's "Rendering Disable" feature is a lot faster
than having the clipper reject all primitives.  It's safe to use when
no GL_PRIMITIVES_GENERATED query is active, as we don't care about
CL_INVOCATION_COUNT incrementing.

This patch makes us use SO_RENDERING_DISABLE when no query is active,
but continues falling back to the clipper in REJECT_ALL mode when the
queries are enabled.  It brings back the perf_debug for the clipper
case (which I removed in commit 1f9445ff57, thinking it wasn't useful).

Improves performance in Gl32GSCloth by 84.8303% +/- 2.07132% (n = 10)
on my Broadwell GT2 laptop.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Kenneth Graunke 2016-06-22 11:25:26 -07:00
parent 4db98f8beb
commit b0629e6894
2 changed files with 21 additions and 0 deletions

View file

@ -307,6 +307,8 @@ gen6_begin_query(struct gl_context *ctx, struct gl_query_object *q)
case GL_PRIMITIVES_GENERATED:
write_primitives_generated(brw, query->bo, query->Base.Stream, 0);
if (query->Base.Stream == 0)
ctx->NewDriverState |= BRW_NEW_RASTERIZER_DISCARD;
break;
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
@ -359,6 +361,8 @@ gen6_end_query(struct gl_context *ctx, struct gl_query_object *q)
case GL_PRIMITIVES_GENERATED:
write_primitives_generated(brw, query->bo, query->Base.Stream, 1);
if (query->Base.Stream == 0)
ctx->NewDriverState |= BRW_NEW_RASTERIZER_DISCARD;
break;
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:

View file

@ -214,6 +214,12 @@ gen7_upload_3dstate_so_decl_list(struct brw_context *brw,
ADVANCE_BATCH();
}
static bool
query_active(struct gl_query_object *q)
{
return q && q->Active;
}
static void
upload_3dstate_streamout(struct brw_context *brw, bool active,
const struct brw_vue_map *vue_map)
@ -235,6 +241,16 @@ upload_3dstate_streamout(struct brw_context *brw, bool active,
dw1 |= SO_FUNCTION_ENABLE;
dw1 |= SO_STATISTICS_ENABLE;
/* BRW_NEW_RASTERIZER_DISCARD */
if (ctx->RasterDiscard) {
if (!query_active(ctx->Query.PrimitivesGenerated[0])) {
dw1 |= SO_RENDERING_DISABLE;
} else {
perf_debug("Rasterizer discard with a GL_PRIMITIVES_GENERATED "
"query active relies on the clipper.");
}
}
/* _NEW_LIGHT */
if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION)
dw1 |= SO_REORDER_TRAILING;
@ -319,6 +335,7 @@ const struct brw_tracked_state gen7_sol_state = {
.mesa = _NEW_LIGHT,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_RASTERIZER_DISCARD |
BRW_NEW_VUE_MAP_GEOM_OUT |
BRW_NEW_TRANSFORM_FEEDBACK,
},