lavapipe: run nir_fold_16bit_sampler_conversions

big cleanup for all shaders coming from zink

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15852>
This commit is contained in:
Mike Blumenkrantz 2022-03-10 09:02:04 -05:00 committed by Marge Bot
parent 27a43b531b
commit b043d4c4c6

View file

@ -949,6 +949,11 @@ lvp_shader_compile_to_ir(struct lvp_pipeline *pipeline,
NIR_PASS_V(nir, nir_lower_io_arrays_to_elements_no_indirects, true);
}
// TODO: also optimize the tex srcs. see radeonSI for reference */
/* Skip if there are potentially conflicting rounding modes */
if (!nir_has_any_rounding_mode_enabled(nir->info.float_controls_execution_mode))
NIR_PASS_V(nir, nir_fold_16bit_sampler_conversions, 0, UINT32_MAX);
optimize(nir);
NIR_PASS_V(nir, nir_lower_var_copies);