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intel: fix EGLImage renderbuffer _BaseFormat
Correctly set _BaseFormat field when creating a gl_renderbuffer
with EGLImage storage.
Change-Id: I8c9f7302d18b617f54fa68304d8ffee087ed8a77
Signed-off-by: Frank Henigman <fjhenigman@google.com>
Reviewed-by: Stéphane Marchesin <marcheu@chromium.org>
Reviewed-by: Chad Versace <chad.versace@intel.com>
(cherry picked from commit e43729943e)
Nominated-by: Chad Versace <chad.versace@intel.com>
This commit is contained in:
parent
ef1c87ba09
commit
b0400a58db
2 changed files with 2 additions and 3 deletions
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@ -287,8 +287,7 @@ intel_image_target_renderbuffer_storage(struct gl_context *ctx,
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rb->Width = image->region->width;
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rb->Height = image->region->height;
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rb->Format = image->format;
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rb->_BaseFormat = _mesa_base_fbo_format(&intel->ctx,
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image->internal_format);
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rb->_BaseFormat = _mesa_get_format_base_format(image->format);
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rb->NeedsFinishRenderTexture = true;
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}
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@ -398,7 +398,7 @@ intel_image_target_renderbuffer_storage(struct gl_context *ctx,
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rb->Width = image->width;
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rb->Height = image->height;
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rb->Format = image->format;
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rb->_BaseFormat = _mesa_base_fbo_format(ctx, image->internal_format);
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rb->_BaseFormat = _mesa_get_format_base_format(image->format);
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rb->NeedsFinishRenderTexture = true;
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irb->layer_count = 1;
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}
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