From b02a01c63630a47407c82c17dae0b48ce3d8508f Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Mon, 1 Dec 2025 11:32:45 -0800 Subject: [PATCH] intel: Replace signed char with int8_t Let's use modern stdint types. Reviewed-by: Caio Oliveira Reviewed-by: Alyssa Rosenzweig Part-of: --- src/intel/compiler/intel_shader_enums.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/intel/compiler/intel_shader_enums.h b/src/intel/compiler/intel_shader_enums.h index 2e572f38db9..fb917b35427 100644 --- a/src/intel/compiler/intel_shader_enums.h +++ b/src/intel/compiler/intel_shader_enums.h @@ -312,7 +312,7 @@ struct intel_vue_map { * additional processing is applied before storing them in the VUE), the * value is -1. */ - signed char varying_to_slot[VARYING_SLOT_TESS_MAX]; + int8_t varying_to_slot[VARYING_SLOT_TESS_MAX]; /** * Map from VUE slot to gl_varying_slot value. For slots that do not @@ -321,7 +321,7 @@ struct intel_vue_map { * * For slots that are not in use, the value is BRW_VARYING_SLOT_PAD. */ - signed char slot_to_varying[VARYING_SLOT_TESS_MAX]; + int8_t slot_to_varying[VARYING_SLOT_TESS_MAX]; /** * Total number of VUE slots in use