progs/tests: print requested/internal format info

This commit is contained in:
Brian Paul 2009-10-23 14:52:10 -06:00
parent 96d7d66dff
commit b01937a3c9

View file

@ -149,7 +149,7 @@ static void Reshape( int width, int height )
static void ReInit( GLenum TC, TEXTURE *Tx )
{
GLint rv;
GLint rv, v;
if ((Tx->TC == TC) && (Tx->cData != NULL)) {
glCompressedTexImage2DARB(GL_TEXTURE_2D, /* target */
@ -170,6 +170,12 @@ static void ReInit( GLenum TC, TEXTURE *Tx )
GL_UNSIGNED_BYTE, /* texture type */
Tx->data); /* the texture */
v = 0;
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0,
GL_TEXTURE_INTERNAL_FORMAT, &v);
printf("Requested internal format = 0x%x, actual = 0x%x\n", TC, v);
/* okay, now cache the compressed texture */
Tx->TC = TC;
if (Tx->cData != NULL) {