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progs/tests: print requested/internal format info
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1 changed files with 7 additions and 1 deletions
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@ -149,7 +149,7 @@ static void Reshape( int width, int height )
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static void ReInit( GLenum TC, TEXTURE *Tx )
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{
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GLint rv;
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GLint rv, v;
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if ((Tx->TC == TC) && (Tx->cData != NULL)) {
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glCompressedTexImage2DARB(GL_TEXTURE_2D, /* target */
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@ -170,6 +170,12 @@ static void ReInit( GLenum TC, TEXTURE *Tx )
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GL_UNSIGNED_BYTE, /* texture type */
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Tx->data); /* the texture */
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v = 0;
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glGetTexLevelParameteriv(GL_TEXTURE_2D, 0,
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GL_TEXTURE_INTERNAL_FORMAT, &v);
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printf("Requested internal format = 0x%x, actual = 0x%x\n", TC, v);
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/* okay, now cache the compressed texture */
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Tx->TC = TC;
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if (Tx->cData != NULL) {
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