glthread: remove debug_print_marshal function

We don't need to print every function we execute.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4251>
This commit is contained in:
Marek Olšák 2020-03-05 15:57:46 -05:00 committed by Marge Bot
parent 951c6acb07
commit b00d219ec0
3 changed files with 0 additions and 11 deletions

View file

@ -261,8 +261,6 @@ class PrintCode(gl_XML.gl_print_base):
out('int cmd_size = {0};'.format(' + '.join(size_terms)))
out('{0} *cmd;'.format(struct))
out('debug_print_marshal("{0}");'.format(func.name))
self.validate_count_or_fallback(func)
if func.marshal_fail:

View file

@ -248,7 +248,6 @@ _mesa_marshal_BufferData_merged(GLuint target_or_name, GLsizeiptr size,
target_or_name == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD;
bool copy_data = data && !external_mem;
int cmd_size = sizeof(struct marshal_cmd_BufferData) + (copy_data ? size : 0);
debug_print_marshal("BufferData");
if (unlikely(size < 0 || size > INT_MAX || cmd_size < 0 ||
cmd_size > MARSHAL_MAX_CMD_SIZE ||
@ -362,7 +361,6 @@ _mesa_marshal_BufferSubData_merged(GLuint target_or_name, GLintptr offset,
{
GET_CURRENT_CONTEXT(ctx);
size_t cmd_size = sizeof(struct marshal_cmd_BufferSubData) + size;
debug_print_marshal(func);
if (unlikely(size < 0 || size > INT_MAX || cmd_size < 0 ||
cmd_size > MARSHAL_MAX_CMD_SIZE || !data ||

View file

@ -139,13 +139,6 @@ debug_print_sync(const char *func)
#endif
}
static inline void
debug_print_marshal(const char *func)
{
#if DEBUG_MARSHAL_PRINT_CALLS
printf("marshal: %s\n", func);
#endif
}
struct _glapi_table *
_mesa_create_marshal_table(const struct gl_context *ctx);