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glthread: remove debug_print_marshal function
We don't need to print every function we execute. Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4251>
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951c6acb07
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3 changed files with 0 additions and 11 deletions
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@ -261,8 +261,6 @@ class PrintCode(gl_XML.gl_print_base):
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out('int cmd_size = {0};'.format(' + '.join(size_terms)))
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out('{0} *cmd;'.format(struct))
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out('debug_print_marshal("{0}");'.format(func.name))
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self.validate_count_or_fallback(func)
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if func.marshal_fail:
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@ -248,7 +248,6 @@ _mesa_marshal_BufferData_merged(GLuint target_or_name, GLsizeiptr size,
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target_or_name == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD;
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bool copy_data = data && !external_mem;
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int cmd_size = sizeof(struct marshal_cmd_BufferData) + (copy_data ? size : 0);
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debug_print_marshal("BufferData");
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if (unlikely(size < 0 || size > INT_MAX || cmd_size < 0 ||
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cmd_size > MARSHAL_MAX_CMD_SIZE ||
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@ -362,7 +361,6 @@ _mesa_marshal_BufferSubData_merged(GLuint target_or_name, GLintptr offset,
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{
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GET_CURRENT_CONTEXT(ctx);
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size_t cmd_size = sizeof(struct marshal_cmd_BufferSubData) + size;
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debug_print_marshal(func);
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if (unlikely(size < 0 || size > INT_MAX || cmd_size < 0 ||
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cmd_size > MARSHAL_MAX_CMD_SIZE || !data ||
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@ -139,13 +139,6 @@ debug_print_sync(const char *func)
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#endif
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}
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static inline void
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debug_print_marshal(const char *func)
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{
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#if DEBUG_MARSHAL_PRINT_CALLS
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printf("marshal: %s\n", func);
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#endif
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}
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struct _glapi_table *
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_mesa_create_marshal_table(const struct gl_context *ctx);
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