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mesa/main: remove incorrect debug-output
This message was incorrect from the time it was introduced; the function
can return other error messages. If that happened in reality or not was
a bit more unsure, but that's not a good reason to make a blanket
statement like this. In either case, we do track properly now, and we
have for a long time.
The other, similar message in this function is correct.
Fixes: 916bc4491a ("mesa: Implement proper tracking logic for glGetGraphicsResetStatusARB")
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41129>
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1 changed files with 0 additions and 5 deletions
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@ -140,10 +140,5 @@ _mesa_GetGraphicsResetStatusARB( void )
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if (status != GL_NO_ERROR)
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_mesa_set_context_lost_dispatch(ctx);
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if (!ctx->Driver.GetGraphicsResetStatus && (MESA_VERBOSE & VERBOSE_API))
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_mesa_debug(ctx,
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"glGetGraphicsResetStatusARB always returns GL_NO_ERROR "
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"because the driver doesn't track reset status.\n");
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return status;
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}
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