mesa/main: remove incorrect debug-output

This message was incorrect from the time it was introduced; the function
can return other error messages. If that happened in reality or not was
a bit more unsure, but that's not a good reason to make a blanket
statement like this. In either case, we do track properly now, and we
have for a long time.

The other, similar message in this function is correct.

Fixes: 916bc4491a ("mesa: Implement proper tracking logic for glGetGraphicsResetStatusARB")
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41129>
This commit is contained in:
Erik Faye-Lund 2026-04-23 10:34:17 +02:00 committed by Marge Bot
parent e76ff76475
commit afe3f28013

View file

@ -140,10 +140,5 @@ _mesa_GetGraphicsResetStatusARB( void )
if (status != GL_NO_ERROR)
_mesa_set_context_lost_dispatch(ctx);
if (!ctx->Driver.GetGraphicsResetStatus && (MESA_VERBOSE & VERBOSE_API))
_mesa_debug(ctx,
"glGetGraphicsResetStatusARB always returns GL_NO_ERROR "
"because the driver doesn't track reset status.\n");
return status;
}