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st/egl: Add native_display_buffer interface.
The interface is a wrapper to pipe_screen::resource_from_handle and pipe_screen::resource_get_handle. A winsys handle is platform-dependent.
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@ -38,6 +38,7 @@
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extern "C" {
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#endif
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#include "native_buffer.h"
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#include "native_modeset.h"
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/**
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@ -190,6 +191,7 @@ struct native_display {
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EGLNativePixmapType pix,
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const struct native_config *nconf);
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const struct native_display_buffer *buffer;
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const struct native_display_modeset *modeset;
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};
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59
src/gallium/state_trackers/egl/common/native_buffer.h
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59
src/gallium/state_trackers/egl/common/native_buffer.h
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@ -0,0 +1,59 @@
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/*
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* Mesa 3-D graphics library
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* Version: 7.9
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*
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* Copyright (C) 2010 LunarG Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Chia-I Wu <olv@lunarg.com>
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*/
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#ifndef _NATIVE_BUFFER_H_
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#define _NATIVE_BUFFER_H_
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#include "pipe/p_compiler.h"
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struct native_display;
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struct pipe_resource;
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/**
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* Buffer interface of the native display. It allows native buffers to be
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* imported and exported.
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*
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* Just like a native window or a native pixmap, a native buffer is another
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* native type. Its definition depends on the native display.
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*
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* For DRM platform, the type of a native buffer is struct winsys_handle.
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*/
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struct native_display_buffer {
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struct pipe_resource *(*import_buffer)(struct native_display *ndpy,
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const struct pipe_resource *templ,
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void *buf);
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/**
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* The resource must be creatred with PIPE_BIND_SHARED.
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*/
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boolean (*export_buffer)(struct native_display *ndpy,
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struct pipe_resource *res,
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void *buf);
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};
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#endif /* _NATIVE_BUFFER_H_ */
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