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i965/sf: Consolidate common code for setting up gen6-7 attribute overrides.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
parent
d5b4095356
commit
af84bbd2ca
3 changed files with 97 additions and 129 deletions
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@ -225,9 +225,12 @@ void gen4_init_vtable_sampler_functions(struct brw_context *brw);
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void gen7_init_vtable_sampler_functions(struct brw_context *brw);
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/* gen6_sf_state.c */
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uint32_t
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get_attr_override(const struct brw_vue_map *vue_map, int urb_entry_read_offset,
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int fs_attr, bool two_side_color, uint32_t *max_source_attr);
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void
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calculate_attr_overrides(const struct brw_context *brw,
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uint16_t *attr_overrides,
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uint32_t *point_sprite_enables,
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uint32_t *flat_enables,
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uint32_t *urb_entry_read_length);
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/* brw_vs_surface_state.c */
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void
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@ -52,7 +52,7 @@
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* the VUE that are not needed by the fragment shader. It is measured in
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* 256-bit increments.
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*/
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uint32_t
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static uint32_t
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get_attr_override(const struct brw_vue_map *vue_map, int urb_entry_read_offset,
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int fs_attr, bool two_side_color, uint32_t *max_source_attr)
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{
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@ -123,21 +123,98 @@ get_attr_override(const struct brw_vue_map *vue_map, int urb_entry_read_offset,
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return source_attr;
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}
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/**
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* Create the mapping from the FS inputs we produce to the previous pipeline
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* stage (GS or VS) outputs they source from.
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*/
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void
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calculate_attr_overrides(const struct brw_context *brw,
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uint16_t *attr_overrides,
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uint32_t *point_sprite_enables,
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uint32_t *flat_enables,
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uint32_t *urb_entry_read_length)
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{
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const int urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
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uint32_t max_source_attr = 0;
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int input_index = 0;
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/* _NEW_LIGHT */
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bool shade_model_flat = brw->ctx.Light.ShadeModel == GL_FLAT;
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for (int attr = 0; attr < VARYING_SLOT_MAX; attr++) {
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enum glsl_interp_qualifier interp_qualifier =
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brw->fragment_program->InterpQualifier[attr];
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bool is_gl_Color = attr == VARYING_SLOT_COL0 || attr == VARYING_SLOT_COL1;
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if (!(brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)))
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continue;
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/* _NEW_POINT */
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if (brw->ctx.Point.PointSprite &&
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(attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) &&
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brw->ctx.Point.CoordReplace[attr - VARYING_SLOT_TEX0]) {
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*point_sprite_enables |= (1 << input_index);
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}
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if (attr == VARYING_SLOT_PNTC)
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*point_sprite_enables |= (1 << input_index);
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/* flat shading */
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if (interp_qualifier == INTERP_QUALIFIER_FLAT ||
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(shade_model_flat && is_gl_Color &&
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interp_qualifier == INTERP_QUALIFIER_NONE))
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*flat_enables |= (1 << input_index);
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/* The hardware can only do the overrides on 16 overrides at a
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* time, and the other up to 16 have to be lined up so that the
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* input index = the output index. We'll need to do some
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* tweaking to make sure that's the case.
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*/
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assert(input_index < 16 || attr == input_index);
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/* BRW_NEW_VUE_MAP_GEOM_OUT | _NEW_LIGHT | _NEW_PROGRAM */
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attr_overrides[input_index++] =
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get_attr_override(&brw->vue_map_geom_out,
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urb_entry_read_offset, attr,
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brw->ctx.VertexProgram._TwoSideEnabled,
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&max_source_attr);
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}
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for (; input_index < VARYING_SLOT_MAX; input_index++)
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attr_overrides[input_index] = 0;
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/* From the Sandy Bridge PRM, Volume 2, Part 1, documentation for
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* 3DSTATE_SF DWord 1 bits 15:11, "Vertex URB Entry Read Length":
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*
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* "This field should be set to the minimum length required to read the
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* maximum source attribute. The maximum source attribute is indicated
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* by the maximum value of the enabled Attribute # Source Attribute if
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* Attribute Swizzle Enable is set, Number of Output Attributes-1 if
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* enable is not set.
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* read_length = ceiling((max_source_attr + 1) / 2)
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*
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* [errata] Corruption/Hang possible if length programmed larger than
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* recommended"
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*
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* Similar text exists for Ivy Bridge.
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*/
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*urb_entry_read_length = ALIGN(max_source_attr + 1, 2) / 2;
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}
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static void
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upload_sf_state(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* BRW_NEW_FRAGMENT_PROGRAM */
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uint32_t num_outputs = _mesa_bitcount_64(brw->fragment_program->Base.InputsRead);
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/* _NEW_LIGHT */
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bool shade_model_flat = ctx->Light.ShadeModel == GL_FLAT;
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uint32_t dw1, dw2, dw3, dw4, dw16, dw17;
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int i;
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/* _NEW_BUFFER */
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bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
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bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
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int attr = 0, input_index = 0;
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const int urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
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float point_size;
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uint16_t attr_overrides[VARYING_SLOT_MAX];
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@ -276,68 +353,12 @@ upload_sf_state(struct brw_context *brw)
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(1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT);
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}
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/* Create the mapping from the FS inputs we produce to the VS outputs
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* they source from.
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*/
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uint32_t max_source_attr = 0;
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for (; attr < VARYING_SLOT_MAX; attr++) {
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enum glsl_interp_qualifier interp_qualifier =
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brw->fragment_program->InterpQualifier[attr];
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bool is_gl_Color = attr == VARYING_SLOT_COL0 || attr == VARYING_SLOT_COL1;
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if (!(brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)))
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continue;
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/* _NEW_POINT */
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if (ctx->Point.PointSprite &&
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(attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) &&
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ctx->Point.CoordReplace[attr - VARYING_SLOT_TEX0]) {
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dw16 |= (1 << input_index);
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}
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if (attr == VARYING_SLOT_PNTC)
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dw16 |= (1 << input_index);
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/* flat shading */
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if (interp_qualifier == INTERP_QUALIFIER_FLAT ||
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(shade_model_flat && is_gl_Color &&
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interp_qualifier == INTERP_QUALIFIER_NONE))
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dw17 |= (1 << input_index);
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/* The hardware can only do the overrides on 16 overrides at a
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* time, and the other up to 16 have to be lined up so that the
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* input index = the output index. We'll need to do some
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* tweaking to make sure that's the case.
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*/
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assert(input_index < 16 || attr == input_index);
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/* BRW_NEW_VUE_MAP_GEOM_OUT | _NEW_LIGHT | _NEW_PROGRAM */
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attr_overrides[input_index++] =
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get_attr_override(&brw->vue_map_geom_out,
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urb_entry_read_offset, attr,
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ctx->VertexProgram._TwoSideEnabled,
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&max_source_attr);
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}
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for (; input_index < VARYING_SLOT_MAX; input_index++)
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attr_overrides[input_index] = 0;
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/* From the Sandy Bridge PRM, Volume 2, Part 1, documentation for
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* 3DSTATE_SF DWord 1 bits 15:11, "Vertex URB Entry Read Length":
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*
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* "This field should be set to the minimum length required to read the
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* maximum source attribute. The maximum source attribute is indicated
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* by the maximum value of the enabled Attribute # Source Attribute if
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* Attribute Swizzle Enable is set, Number of Output Attributes-1 if
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* enable is not set.
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* read_length = ceiling((max_source_attr + 1) / 2)
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*
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* [errata] Corruption/Hang possible if length programmed larger than
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* recommended"
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*/
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uint32_t urb_entry_read_length = ALIGN(max_source_attr + 1, 2) / 2;
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dw1 |= urb_entry_read_length << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT |
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urb_entry_read_offset << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT;
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/* BRW_NEW_VUE_MAP_GEOM_OUT | _NEW_POINT | _NEW_LIGHT | _NEW_PROGRAM */
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uint32_t urb_entry_read_length;
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calculate_attr_overrides(brw, attr_overrides, &dw16, &dw17,
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&urb_entry_read_length);
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dw1 |= (urb_entry_read_length << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT |
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urb_entry_read_offset << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT);
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BEGIN_BATCH(20);
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OUT_BATCH(_3DSTATE_SF << 16 | (20 - 2));
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@ -35,11 +35,8 @@ upload_sbe_state(struct brw_context *brw)
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struct gl_context *ctx = &brw->ctx;
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/* BRW_NEW_FRAGMENT_PROGRAM */
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uint32_t num_outputs = _mesa_bitcount_64(brw->fragment_program->Base.InputsRead);
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/* _NEW_LIGHT */
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bool shade_model_flat = ctx->Light.ShadeModel == GL_FLAT;
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uint32_t dw1, dw10, dw11;
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int i;
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int attr = 0, input_index = 0;
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const int urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
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uint16_t attr_overrides[VARYING_SLOT_MAX];
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/* _NEW_BUFFERS */
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@ -65,66 +62,13 @@ upload_sbe_state(struct brw_context *brw)
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dw10 = 0;
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dw11 = 0;
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/* Create the mapping from the FS inputs we produce to the VS outputs
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* they source from.
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*/
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uint32_t max_source_attr = 0;
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for (; attr < VARYING_SLOT_MAX; attr++) {
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enum glsl_interp_qualifier interp_qualifier =
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brw->fragment_program->InterpQualifier[attr];
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bool is_gl_Color = attr == VARYING_SLOT_COL0 || attr == VARYING_SLOT_COL1;
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if (!(brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)))
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continue;
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if (ctx->Point.PointSprite &&
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attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7 &&
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ctx->Point.CoordReplace[attr - VARYING_SLOT_TEX0]) {
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dw10 |= (1 << input_index);
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}
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if (attr == VARYING_SLOT_PNTC)
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dw10 |= (1 << input_index);
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/* flat shading */
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if (interp_qualifier == INTERP_QUALIFIER_FLAT ||
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(shade_model_flat && is_gl_Color &&
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interp_qualifier == INTERP_QUALIFIER_NONE))
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dw11 |= (1 << input_index);
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/* The hardware can only do the overrides on 16 overrides at a
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* time, and the other up to 16 have to be lined up so that the
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* input index = the output index. We'll need to do some
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* tweaking to make sure that's the case.
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*/
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assert(input_index < 16 || attr == input_index);
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/* BRW_NEW_VUE_MAP_GEOM_OUT | _NEW_LIGHT | _NEW_PROGRAM */
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attr_overrides[input_index++] =
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get_attr_override(&brw->vue_map_geom_out,
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urb_entry_read_offset, attr,
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ctx->VertexProgram._TwoSideEnabled,
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&max_source_attr);
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}
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/* From the Ivy Bridge PRM, Volume 2, Part 1, documentation for
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* 3DSTATE_SBE DWord 1 bits 15:11, "Vertex URB Entry Read Length":
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*
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* "This field should be set to the minimum length required to read the
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* maximum source attribute. The maximum source attribute is indicated
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* by the maximum value of the enabled Attribute # Source Attribute if
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* Attribute Swizzle Enable is set, Number of Output Attributes-1 if
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* enable is not set.
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*
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* read_length = ceiling((max_source_attr + 1) / 2)"
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*/
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uint32_t urb_entry_read_length = ALIGN(max_source_attr + 1, 2) / 2;
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/* BRW_NEW_VUE_MAP_GEOM_OUT | _NEW_POINT | _NEW_LIGHT | _NEW_PROGRAM */
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uint32_t urb_entry_read_length;
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calculate_attr_overrides(brw, attr_overrides, &dw10, &dw11,
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&urb_entry_read_length);
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dw1 |= urb_entry_read_length << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
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urb_entry_read_offset << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT;
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for (; input_index < VARYING_SLOT_MAX; input_index++)
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attr_overrides[input_index] = 0;
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BEGIN_BATCH(14);
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OUT_BATCH(_3DSTATE_SBE << 16 | (14 - 2));
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OUT_BATCH(dw1);
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