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gallivm: Fix lp_build_exp2 order 4-5 polynomial coefficients and bump order.
Not sure how I computed these, but they were wrong (which explains why bumping the polynomial order before never improved precision). This allows to pass the EXP test cases of PSPrecision/VSPrecision DCTs.
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1 changed files with 12 additions and 12 deletions
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@ -61,7 +61,7 @@
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#include "lp_bld_arit.h"
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#define EXP_POLY_DEGREE 3
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#define EXP_POLY_DEGREE 5
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#define LOG_POLY_DEGREE 5
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@ -2218,18 +2218,18 @@ lp_build_polynomial(struct lp_build_context *bld,
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*/
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const double lp_build_exp2_polynomial[] = {
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#if EXP_POLY_DEGREE == 5
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0.999999999690134838155,
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0.583974334321735217258,
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0.164553105719676828492,
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0.0292811063701710962255,
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0.00354944426657875141846,
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0.000296253726543423377365
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0.999999925063526176901,
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0.693153073200168932794,
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0.240153617044375388211,
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0.0558263180532956664775,
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0.00898934009049466391101,
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0.00187757667519147912699
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#elif EXP_POLY_DEGREE == 4
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1.00000001502262084505,
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0.563586057338685991394,
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0.150436017652442413623,
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0.0243220604213317927308,
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0.0025359088446580436489
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1.00000259337069434683,
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0.693003834469974940458,
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0.24144275689150793076,
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0.0520114606103070150235,
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0.0135341679161270268764
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#elif EXP_POLY_DEGREE == 3
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0.999925218562710312959,
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0.695833540494823811697,
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