mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-07 15:48:36 +02:00
i965/meta: Store stencil texturing mode
Meta path needs to keep the current texture object's state. Fixes
the following gles3 cts tests on bdw:
framebuffer_blit_functionality_negative_width_blit.test: fail
framebuffer_blit_functionality_all_buffer_blit.test: fail
framebuffer_blit_functionality_negative_height_blit.test: fail
framebuffer_blit_functionality_missing_buffers_blit.test: fail
framebuffer_blit_functionality_negative_dimensions_blit.test: fail
framebuffer_blit_functionality_minifying_blit.test: fail
framebuffer_blit_functionality_magnifying_blit.test: fail
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 57730d67f6)
This commit is contained in:
parent
75ae4fff35
commit
af3d4eddc1
1 changed files with 1 additions and 0 deletions
|
|
@ -391,6 +391,7 @@ set_read_rb_tex_image(struct gl_context *ctx, struct fb_tex_blit_state *blit,
|
|||
|
||||
blit->baseLevelSave = tex_obj->BaseLevel;
|
||||
blit->maxLevelSave = tex_obj->MaxLevel;
|
||||
blit->stencilSamplingSave = tex_obj->StencilSampling;
|
||||
blit->sampler = _mesa_meta_setup_sampler(ctx, tex_obj, *target,
|
||||
GL_NEAREST, level);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue