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more big-endian tweaks
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parent
28b03c6acb
commit
af2a1c1d67
3 changed files with 12 additions and 11 deletions
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@ -1,4 +1,4 @@
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/* $Id: t_dd_vertex.h,v 1.10 2002/06/03 16:06:35 brianp Exp $ */
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/* $Id: t_dd_vertex.h,v 1.11 2002/06/05 16:48:54 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -33,7 +33,7 @@ typedef struct {
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#ifdef COLOR_IS_RGBA
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typedef struct {
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#ifdef __BIG_ENDIAN
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#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
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GLubyte alpha, blue, green, red;
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#else
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GLubyte red, green, blue, alpha;
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@ -41,7 +41,7 @@ typedef struct {
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} TAG(_color_t);
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#else
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typedef struct {
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#ifdef __BIG_ENDIAN
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#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
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GLubyte alpha, red, green, blue;
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#else
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GLubyte blue, green, red, alpha;
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@ -1,9 +1,10 @@
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/* $Id: macros.h,v 1.27 2002/06/05 16:48:54 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.5
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* Version: 4.0.3
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*
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@ -456,7 +457,7 @@ do { \
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/* Byte swapping
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*/
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#ifdef __BIG_ENDIAN
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#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
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#include <byteswap.h>
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#define CPU_TO_LE32( x ) bswap_32( x )
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#else
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@ -492,7 +493,7 @@ do { \
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(((a) & 0xe0) | (((b) & 0xe0) >> 3) | (((c) & 0xc0) >> 6))
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#ifdef __BIG_ENDIAN
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#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
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#define PACK_COLOR_8888_LE( a, b, c, d ) PACK_COLOR_8888( d, c, b, a )
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@ -1,8 +1,8 @@
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/* $Id: texutil.c,v 1.28 2002/06/03 16:06:34 brianp Exp $ */
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/* $Id: texutil.c,v 1.29 2002/06/05 16:48:54 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 4.0.2
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* Version: 4.0.3
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*
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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*
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@ -44,7 +44,7 @@
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#define DEBUG_TEXUTIL 0
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#ifdef __BIG_ENDIAN
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#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
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#define APPEND16( a, b ) ( (a) << 16 | (b) )
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#else
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#define APPEND16( a, b ) ( (a) | (b) << 16 )
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@ -417,7 +417,7 @@ CONVERT_ARGB4444( texsubimage3d )
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#include "texutil_tmp.h"
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#ifdef __BIG_ENDIAN
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#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
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#define CONVERT_TEXEL( dst, src ) \
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{ const GLushort s = *(GLushort *)src; \
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