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removed unused GLcontext arg from a few functions
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a852e8fc0f
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1 changed files with 5 additions and 5 deletions
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@ -1,4 +1,4 @@
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/* $Id: image.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
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/* $Id: image.c,v 1.2 1999/09/15 13:56:44 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@ -808,7 +808,7 @@ unpack_stencil_image( GLcontext *ctx, GLenum type, GLint width, GLint height,
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* Unpack a bitmap, return a new gl_image struct.
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* Unpack a bitmap, return a new gl_image struct.
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*/
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*/
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static struct gl_image *
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static struct gl_image *
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unpack_bitmap( GLcontext *ctx, GLenum format, GLint width, GLint height,
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unpack_bitmap( GLenum format, GLint width, GLint height,
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const GLvoid *pixels,
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const GLvoid *pixels,
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const struct gl_pixelstore_attrib *packing )
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const struct gl_pixelstore_attrib *packing )
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{
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{
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@ -926,7 +926,7 @@ void gl_pack_polygon_stipple( const GLcontext *ctx,
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* Unpack an RGBA or CI image and store it as unsigned bytes
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* Unpack an RGBA or CI image and store it as unsigned bytes
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*/
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*/
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static struct gl_image *
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static struct gl_image *
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unpack_ubyte_image( GLcontext *ctx, GLint width, GLint height,
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unpack_ubyte_image( GLint width, GLint height,
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GLint depth, GLenum format, const GLvoid *pixels,
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GLint depth, GLenum format, const GLvoid *pixels,
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const struct gl_pixelstore_attrib *packing )
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const struct gl_pixelstore_attrib *packing )
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{
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{
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@ -1502,7 +1502,7 @@ struct gl_image *gl_unpack_image3D( GLcontext *ctx,
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return alloc_error_image(width, height, depth, format, type);
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return alloc_error_image(width, height, depth, format, type);
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}
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}
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else {
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else {
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return unpack_bitmap( ctx, format, width, height, pixels, packing );
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return unpack_bitmap( format, width, height, pixels, packing );
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}
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}
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}
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}
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else if (format==GL_DEPTH_COMPONENT) {
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else if (format==GL_DEPTH_COMPONENT) {
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@ -1515,7 +1515,7 @@ struct gl_image *gl_unpack_image3D( GLcontext *ctx,
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}
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}
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else if (type==GL_UNSIGNED_BYTE) {
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else if (type==GL_UNSIGNED_BYTE) {
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/* upack, convert to GLubytes */
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/* upack, convert to GLubytes */
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return unpack_ubyte_image( ctx, width, height, depth, format, pixels, packing );
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return unpack_ubyte_image( width, height, depth, format, pixels, packing );
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}
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}
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else {
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else {
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/* upack, convert to floats */
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/* upack, convert to floats */
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