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radv: call radv_nir_lower_ycbcr_textures after first optimizations
There might still be tex instructions with undef texture/sampler before
the first round of optimizations. No pipelinedb changes.
Fixes: 14a12b771d ('spirv: Rework our handling of images and samplers')
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6083>
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1 changed files with 5 additions and 1 deletions
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@ -473,7 +473,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
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NIR_PASS_V(nir, nir_lower_system_values);
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NIR_PASS_V(nir, nir_lower_clip_cull_distance_arrays);
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NIR_PASS_V(nir, radv_nir_lower_ycbcr_textures, layout);
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if (device->instance->debug_flags & RADV_DEBUG_DISCARD_TO_DEMOTE)
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NIR_PASS_V(nir, nir_lower_discard_to_demote);
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@ -541,6 +541,10 @@ radv_shader_compile_to_nir(struct radv_device *device,
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if (!(flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT))
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radv_optimize_nir(nir, false, true);
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/* call radv_nir_lower_ycbcr_textures() late as there might still be
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* tex with undef texture/sampler before first optimization */
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NIR_PASS_V(nir, radv_nir_lower_ycbcr_textures, layout);
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/* We call nir_lower_var_copies() after the first radv_optimize_nir()
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* to remove any copies introduced by nir_opt_find_array_copies().
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*/
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