ARB sync / swrast: Use GL_ARB_sync_functions instead of GL_ARB_sync. Oops.

This commit is contained in:
Ian Romanick 2009-09-01 12:15:51 -07:00
parent 0342dce226
commit aee282faa7

View file

@ -98,7 +98,7 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
{ "GL_ARB_sync", GL_ARB_sync },
{ "GL_ARB_sync", GL_ARB_sync_functions },
{ "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
{ "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
{ "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },