glsl: make ssbo predicate return true when in a GLSL 430 or ESSL 310 shader

I can't tell whether this actually matters, but we're creating function
signatures with this predicate, so it should probably match when SSBO's
are available.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Ilia Mirkin 2016-04-02 21:50:22 -04:00
parent 87906cbc37
commit aebb0e0186

View file

@ -372,7 +372,8 @@ lower_ubo_reference_visitor::ubo_load(void *mem_ctx,
static bool
shader_storage_buffer_object(const _mesa_glsl_parse_state *state)
{
return state->ARB_shader_storage_buffer_object_enable;
return state->ARB_shader_storage_buffer_object_enable ||
state->is_version(430, 310);
}
uint32_t