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glsl: make ssbo predicate return true when in a GLSL 430 or ESSL 310 shader
I can't tell whether this actually matters, but we're creating function signatures with this predicate, so it should probably match when SSBO's are available. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Dave Airlie <airlied@redhat.com>
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1 changed files with 2 additions and 1 deletions
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@ -372,7 +372,8 @@ lower_ubo_reference_visitor::ubo_load(void *mem_ctx,
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static bool
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shader_storage_buffer_object(const _mesa_glsl_parse_state *state)
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{
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return state->ARB_shader_storage_buffer_object_enable;
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return state->ARB_shader_storage_buffer_object_enable ||
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state->is_version(430, 310);
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}
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uint32_t
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