mesa: add GLAPIENTRY to new _context_lost_X functions

To fix MSVC build.  Any function which goes into the dispatch table
needs to have the GLAPIENTRY (__stdcall) tag.

Reviewed-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
This commit is contained in:
Brian Paul 2016-05-25 11:45:13 -06:00
parent 1b62b47f6f
commit ae7c4a6f98

View file

@ -311,7 +311,7 @@ _mesa_GetError( void )
return e;
}
static void
static void GLAPIENTRY
_context_lost_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length,
GLint *values)
{
@ -323,7 +323,7 @@ _context_lost_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *len
*values = GL_SIGNALED;
}
static void
static void GLAPIENTRY
_context_lost_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
{
GET_CURRENT_CONTEXT(ctx);