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intel: Remove brw_ prefix from process debug function
Reviewed-by: Ivan Briano <ivan.briano@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27644>
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c773898f39
commit
ae50ac46d1
9 changed files with 11 additions and 11 deletions
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@ -762,7 +762,7 @@ crocus_screen_create(int fd, const struct pipe_screen_config *config)
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screen->fd = crocus_bufmgr_get_fd(screen->bufmgr);
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screen->winsys_fd = fd;
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brw_process_intel_debug_variable();
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process_intel_debug_variable();
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screen->driconf.dual_color_blend_by_location =
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driQueryOptionb(config->options, "dual_color_blend_by_location");
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@ -832,7 +832,7 @@ iris_screen_create(int fd, const struct pipe_screen_config *config)
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break;
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}
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brw_process_intel_debug_variable();
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process_intel_debug_variable();
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screen->bufmgr = iris_bufmgr_get_for_fd(fd, bo_reuse);
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if (!screen->bufmgr)
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@ -439,7 +439,7 @@ int main(int argc, char **argv)
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{
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int exit_code = 0;
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brw_process_intel_debug_variable();
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process_intel_debug_variable();
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static struct option long_options[] ={
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{"help", no_argument, 0, 'h'},
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@ -50,7 +50,7 @@ protected:
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.prog_data = prog_data,
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}
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{
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brw_process_intel_debug_variable();
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process_intel_debug_variable();
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}
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~SIMDSelectionTest() {
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@ -193,7 +193,7 @@ uint32_t intel_debug_bkp_before_draw_count = 0;
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uint32_t intel_debug_bkp_after_draw_count = 0;
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static void
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brw_process_intel_debug_variable_once(void)
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process_intel_debug_variable_once(void)
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{
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intel_debug = parse_debug_string(getenv("INTEL_DEBUG"), debug_control);
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intel_simd = parse_debug_string(getenv("INTEL_SIMD_DEBUG"), simd_control);
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@ -228,12 +228,12 @@ brw_process_intel_debug_variable_once(void)
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}
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void
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brw_process_intel_debug_variable(void)
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process_intel_debug_variable(void)
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{
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static once_flag process_intel_debug_variable_flag = ONCE_FLAG_INIT;
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call_once(&process_intel_debug_variable_flag,
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brw_process_intel_debug_variable_once);
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process_intel_debug_variable_once);
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}
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static uint64_t debug_identifier[4] = {
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@ -161,7 +161,7 @@ extern uint32_t intel_debug_bkp_after_draw_count;
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extern uint64_t intel_debug_flag_for_shader_stage(gl_shader_stage stage);
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extern void brw_process_intel_debug_variable(void);
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extern void process_intel_debug_variable(void);
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/* Below is a list of structure located in the identifier buffer. The driver
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* can fill those in for debug purposes.
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@ -172,7 +172,7 @@ main(int argc, char *argv[])
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}
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}
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brw_process_intel_debug_variable();
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process_intel_debug_variable();
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int pci_id = intel_device_name_to_pci_device_id(platform);
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if (pci_id == -1) {
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@ -2140,7 +2140,7 @@ anv_physical_device_try_create(struct vk_instance *vk_instance,
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int fd;
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int master_fd = -1;
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brw_process_intel_debug_variable();
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process_intel_debug_variable();
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fd = open(path, O_RDWR | O_CLOEXEC);
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if (fd < 0) {
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@ -983,7 +983,7 @@ anv_physical_device_try_create(struct vk_instance *vk_instance,
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int fd;
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int master_fd = -1;
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brw_process_intel_debug_variable();
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process_intel_debug_variable();
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fd = open(path, O_RDWR | O_CLOEXEC);
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if (fd < 0) {
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