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radeonsi/nir: disable vertex_id_zero_based lowering
The lowering is incompatible with how the radeonsi backend works. Fixes piglit test: ./bin/arb_shader_draw_parameters-basevertex vertexid-zerobased -auto Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@ -492,7 +492,6 @@ static int si_get_shader_param(struct pipe_screen* pscreen,
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}
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static const struct nir_shader_compiler_options nir_options = {
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.vertex_id_zero_based = true,
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.lower_scmp = true,
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.lower_flrp32 = true,
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.lower_flrp64 = true,
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