gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too

Searched for them with:
git grep -E '[!=]=.*PIPE_TEXTURE_2D|PIPE_TEXTURE_2D.*[!=]=|case.*PIPE_TEXTURE_2D'

Behavior hasn't been changed.
This commit is contained in:
Luca Barbieri 2010-08-18 17:28:08 +02:00
parent 72b3e3fee3
commit ae0ef6f69f
25 changed files with 50 additions and 18 deletions

View file

@ -176,6 +176,7 @@ texture_dims(enum pipe_texture_target tex)
case PIPE_TEXTURE_1D:
return 1;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_CUBE:
return 2;
case PIPE_TEXTURE_3D:
@ -1749,7 +1750,8 @@ lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld,
LLVMValueRef unswizzled[4];
LLVMValueRef stride;
assert(bld->static_state->target == PIPE_TEXTURE_2D);
assert(bld->static_state->target == PIPE_TEXTURE_2D
|| bld->static_state->target == PIPE_TEXTURE_RECT);
assert(bld->static_state->min_img_filter == PIPE_TEX_FILTER_LINEAR);
assert(bld->static_state->mag_img_filter == PIPE_TEX_FILTER_LINEAR);
assert(bld->static_state->min_mip_filter == PIPE_TEX_MIPFILTER_NONE);
@ -2077,7 +2079,8 @@ lp_build_sample_soa(LLVMBuilderRef builder,
}
else if (util_format_fits_8unorm(bld.format_desc) &&
bld.format_desc->nr_channels > 1 &&
static_state->target == PIPE_TEXTURE_2D &&
(static_state->target == PIPE_TEXTURE_2D ||
static_state->target == PIPE_TEXTURE_RECT) &&
static_state->min_img_filter == PIPE_TEX_FILTER_LINEAR &&
static_state->mag_img_filter == PIPE_TEX_FILTER_LINEAR &&
static_state->min_mip_filter == PIPE_TEX_MIPFILTER_NONE &&

View file

@ -347,7 +347,8 @@ util_blit_pixels_writemask(struct blit_state *ctx,
dst->face == srcsub.face &&
dst->level == srcsub.level &&
dst->zslice == srcZ0) ||
src_tex->target != PIPE_TEXTURE_2D)
(src_tex->target != PIPE_TEXTURE_2D &&
src_tex->target != PIPE_TEXTURE_RECT))
{
struct pipe_resource texTemp;
struct pipe_resource *tex;

View file

@ -569,6 +569,8 @@ pipe_tex_to_tgsi_tex(enum pipe_texture_target pipe_tex_target)
return TGSI_TEXTURE_1D;
case PIPE_TEXTURE_2D:
return TGSI_TEXTURE_2D;
case PIPE_TEXTURE_RECT:
return TGSI_TEXTURE_2D;
case PIPE_TEXTURE_3D:
return TGSI_TEXTURE_3D;
case PIPE_TEXTURE_CUBE:
@ -807,6 +809,7 @@ void util_blitter_copy_region(struct blitter_context *blitter,
/* Draw the quad with the draw_rectangle callback. */
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
{
/* Set texture coordinates. */
float coord[4];

View file

@ -1255,6 +1255,7 @@ fallback_gen_mipmap(struct gen_mipmap_state *ctx,
make_1d_mipmap(ctx, pt, face, baseLevel, lastLevel);
break;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_CUBE:
make_2d_mipmap(ctx, pt, face, baseLevel, lastLevel);
break;

View file

@ -22,7 +22,7 @@ struct pipe_surface *util_surfaces_do_get(struct util_surfaces *us, unsigned sur
static INLINE struct pipe_surface *
util_surfaces_get(struct util_surfaces *us, unsigned surface_struct_size, struct pipe_screen *pscreen, struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags)
{
if(likely(pt->target == PIPE_TEXTURE_2D && us->u.array))
if(likely((pt->target == PIPE_TEXTURE_2D || pt->target == PIPE_TEXTURE_RECT) && us->u.array))
{
struct pipe_surface *ps = us->u.array[level];
if(ps)
@ -52,7 +52,7 @@ void util_surfaces_do_detach(struct util_surfaces *us, struct pipe_surface *ps);
static INLINE void
util_surfaces_detach(struct util_surfaces *us, struct pipe_surface *ps)
{
if(likely(ps->texture->target == PIPE_TEXTURE_2D))
if(likely(ps->texture->target == PIPE_TEXTURE_2D || ps->texture->target == PIPE_TEXTURE_RECT))
{
us->u.array[ps->level] = 0;
return;

View file

@ -360,6 +360,7 @@ i915_texture_layout(struct i915_texture * tex)
switch (pt->target) {
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
if (!i9x5_special_layout(tex))
i915_texture_layout_2d(tex);
break;
@ -605,6 +606,7 @@ i945_texture_layout(struct i915_texture * tex)
switch (pt->target) {
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
if (!i9x5_special_layout(tex))
i945_texture_layout_2d(tex);
break;
@ -829,7 +831,8 @@ i915_texture_from_handle(struct pipe_screen * screen,
buffer = iws->buffer_from_handle(iws, whandle, &stride);
/* Only supports one type */
if (template->target != PIPE_TEXTURE_2D ||
if ((template->target != PIPE_TEXTURE_2D &&
template->target != PIPE_TEXTURE_RECT) ||
template->last_level != 0 ||
template->depth0 != 1) {
return NULL;

View file

@ -66,6 +66,7 @@ static GLuint translate_tex_target( unsigned target )
return BRW_SURFACE_1D;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
return BRW_SURFACE_2D;
case PIPE_TEXTURE_3D:
@ -498,7 +499,8 @@ brw_texture_from_handle(struct pipe_screen *screen,
unsigned pitch;
GLuint format;
if (template->target != PIPE_TEXTURE_2D ||
if ((template->target != PIPE_TEXTURE_2D
&& template->target != PIPE_TEXTURE_RECT) ||
template->last_level != 0 ||
template->depth0 != 1)
return NULL;

View file

@ -230,6 +230,7 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
assert(target == PIPE_BUFFER ||
target == PIPE_TEXTURE_1D ||
target == PIPE_TEXTURE_2D ||
target == PIPE_TEXTURE_RECT ||
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE);

View file

@ -67,6 +67,7 @@ resource_is_texture(const struct pipe_resource *resource)
return FALSE;
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_3D:
case PIPE_TEXTURE_CUBE:
return TRUE;

View file

@ -235,7 +235,8 @@ nv50_miptree_from_handle(struct pipe_screen *pscreen,
unsigned stride;
/* Only supports 2D, non-mipmapped textures for the moment */
if (template->target != PIPE_TEXTURE_2D ||
if ((template->target != PIPE_TEXTURE_2D &&
template->target != PIPE_TEXTURE_RECT) ||
template->last_level != 0 ||
template->depth0 != 1)
return NULL;

View file

@ -131,6 +131,7 @@ nv50_tex_construct(struct nv50_sampler_view *view)
tic[2] |= NV50TIC_0_2_TARGET_1D;
break;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
tic[2] |= NV50TIC_0_2_TARGET_2D;
break;
case PIPE_TEXTURE_3D:

View file

@ -116,6 +116,7 @@ nv30_fragtex_set(struct nvfx_context *nvfx, int unit)
txf |= NV34TCL_TX_FORMAT_CUBIC;
/* fall-through */
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
txf |= NV34TCL_TX_FORMAT_DIMS_2D;
break;
case PIPE_TEXTURE_3D:

View file

@ -135,6 +135,7 @@ nv40_fragtex_set(struct nvfx_context *nvfx, int unit)
txf |= NV34TCL_TX_FORMAT_CUBIC;
/* fall-through */
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
txf |= NV34TCL_TX_FORMAT_DIMS_2D;
break;
case PIPE_TEXTURE_3D:

View file

@ -205,7 +205,8 @@ nvfx_miptree_from_handle(struct pipe_screen *pscreen,
unsigned stride;
/* Only supports 2D, non-mipmapped textures for the moment */
if (template->target != PIPE_TEXTURE_2D ||
if ((template->target != PIPE_TEXTURE_2D &&
template->target != PIPE_TEXTURE_RECT) ||
template->last_level != 0 ||
template->depth0 != 1)
return NULL;

View file

@ -354,7 +354,8 @@ void r300_zmask_alloc_block(struct r300_context *r300, struct r300_surface *surf
/* We currently don't handle decompression for 3D textures and cubemaps
* correctly. */
if (tex->desc.b.b.target != PIPE_TEXTURE_1D &&
tex->desc.b.b.target != PIPE_TEXTURE_2D)
tex->desc.b.b.target != PIPE_TEXTURE_2D &&
tex->desc.b.b.target != PIPE_TEXTURE_RECT)
return;
/* Cannot flush zmask of 16-bit zbuffers. */

View file

@ -754,7 +754,8 @@ struct pipe_resource *r300_texture_create(struct pipe_screen *screen,
/* Refuse to create a texture with size 0. */
if (!base->width0 ||
(!base->height0 && (base->target == PIPE_TEXTURE_2D ||
base->target == PIPE_TEXTURE_CUBE)) ||
base->target == PIPE_TEXTURE_CUBE ||
base->target == PIPE_TEXTURE_RECT)) ||
(!base->depth0 && base->target == PIPE_TEXTURE_3D)) {
fprintf(stderr, "r300: texture_create: "
"Got invalid texture dimensions: %ix%ix%i\n",
@ -787,7 +788,8 @@ struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
unsigned stride, size;
/* Support only 2D textures without mipmaps */
if (base->target != PIPE_TEXTURE_2D ||
if ((base->target != PIPE_TEXTURE_2D &&
base->target != PIPE_TEXTURE_RECT) ||
base->depth0 != 1 ||
base->last_level != 0) {
return NULL;

View file

@ -184,7 +184,8 @@ static unsigned r300_texture_get_nblocksy(struct r300_texture_desc *desc,
/* This is needed for the kernel checker, unfortunately. */
if ((desc->b.b.target != PIPE_TEXTURE_1D &&
desc->b.b.target != PIPE_TEXTURE_2D) ||
desc->b.b.target != PIPE_TEXTURE_2D &&
desc->b.b.target != PIPE_TEXTURE_RECT) ||
desc->b.b.last_level != 0) {
height = util_next_power_of_two(height);
}
@ -202,7 +203,8 @@ static unsigned r300_texture_get_nblocksy(struct r300_texture_desc *desc,
* Do so for 3 or more macrotiles in the Y direction. */
if (level == 0 && desc->b.b.last_level == 0 &&
(desc->b.b.target == PIPE_TEXTURE_1D ||
desc->b.b.target == PIPE_TEXTURE_2D) &&
desc->b.b.target == PIPE_TEXTURE_2D ||
desc->b.b.target == PIPE_TEXTURE_RECT) &&
height >= tile_height * 3) {
height = align(height, tile_height * 2);
}

View file

@ -1199,6 +1199,7 @@ static inline unsigned r600_tex_dim(unsigned dim)
case PIPE_TEXTURE_1D:
return V_038000_SQ_TEX_DIM_1D;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
return V_038000_SQ_TEX_DIM_2D;
case PIPE_TEXTURE_3D:
return V_038000_SQ_TEX_DIM_3D;

View file

@ -170,7 +170,8 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
}
/* Support only 2D textures without mipmaps */
if (templ->target != PIPE_TEXTURE_2D || templ->depth0 != 1 || templ->last_level != 0)
if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
templ->depth0 != 1 || templ->last_level != 0)
return NULL;
rtex = CALLOC_STRUCT(r600_resource_texture);

View file

@ -199,6 +199,7 @@ softpipe_is_format_supported( struct pipe_screen *screen,
assert(target == PIPE_BUFFER ||
target == PIPE_TEXTURE_1D ||
target == PIPE_TEXTURE_2D ||
target == PIPE_TEXTURE_RECT ||
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE);

View file

@ -1785,6 +1785,7 @@ get_lambda_func(const union sp_sampler_key key)
case PIPE_TEXTURE_1D:
return compute_lambda_1d;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_CUBE:
return compute_lambda_2d;
case PIPE_TEXTURE_3D:
@ -1809,6 +1810,7 @@ get_img_filter(const union sp_sampler_key key,
return img_filter_1d_linear;
break;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
/* Try for fast path:
*/
if (key.bits.is_pot &&

View file

@ -583,7 +583,8 @@ svga_texture_from_handle(struct pipe_screen *screen,
assert(screen);
/* Only supports one type */
if (template->target != PIPE_TEXTURE_2D ||
if ((template->target != PIPE_TEXTURE_2D &&
template->target != PIPE_TEXTURE_RECT) ||
template->last_level != 0 ||
template->depth0 != 1) {
return NULL;

View file

@ -353,6 +353,7 @@ static INLINE ubyte svga_tgsi_sampler_type( struct svga_shader_emitter *emit,
case PIPE_TEXTURE_1D:
return SVGA3DSAMP_2D;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
return SVGA3DSAMP_2D;
case PIPE_TEXTURE_3D:
return SVGA3DSAMP_VOLUME;

View file

@ -55,7 +55,7 @@ def tex_coords(texture, face, level, zslice):
[0.0, 1.0],
]
if texture.target == PIPE_TEXTURE_2D:
if texture.target == PIPE_TEXTURE_2D or texture.target == PIPE_TEXTURE_RECT:
return [[s, t, 0.0] for s, t in st]
elif texture.target == PIPE_TEXTURE_3D:
depth = texture.get_depth(level)

View file

@ -761,7 +761,7 @@ st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
if (pt) {
struct pipe_sampler_view *sv = st_create_texture_sampler_view(st->pipe, pt);
assert(pt->target == PIPE_TEXTURE_2D);
assert(pt->target == PIPE_TEXTURE_2D || pt->target == PIPE_TEXTURE_RECT);
if (sv) {
draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2],