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glsl: Implement constant expr evaluation for bit-shift ops
Implement by adding the following cases to
ir_expression::constant_expression_value():
- ir_binop_lshfit
- ir_binop_rshfit
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1 changed files with 48 additions and 0 deletions
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@ -680,6 +680,54 @@ ir_expression::constant_expression_value()
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data.b[0] = !op[0]->has_value(op[1]);
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break;
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case ir_binop_lshift:
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for (unsigned c = 0, c0 = 0, c1 = 0;
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c < components;
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c0 += c0_inc, c1 += c1_inc, c++) {
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if (op[0]->type->base_type == GLSL_TYPE_INT &&
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op[1]->type->base_type == GLSL_TYPE_INT) {
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data.i[c] = op[0]->value.i[c0] << op[1]->value.i[c1];
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} else if (op[0]->type->base_type == GLSL_TYPE_INT &&
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op[1]->type->base_type == GLSL_TYPE_UINT) {
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data.i[c] = op[0]->value.i[c0] << op[1]->value.u[c1];
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} else if (op[0]->type->base_type == GLSL_TYPE_UINT &&
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op[1]->type->base_type == GLSL_TYPE_INT) {
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data.u[c] = op[0]->value.u[c0] << op[1]->value.i[c1];
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} else if (op[0]->type->base_type == GLSL_TYPE_UINT &&
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op[1]->type->base_type == GLSL_TYPE_UINT) {
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data.u[c] = op[0]->value.u[c0] << op[1]->value.u[c1];
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}
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}
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break;
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case ir_binop_rshift:
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for (unsigned c = 0, c0 = 0, c1 = 0;
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c < components;
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c0 += c0_inc, c1 += c1_inc, c++) {
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if (op[0]->type->base_type == GLSL_TYPE_INT &&
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op[1]->type->base_type == GLSL_TYPE_INT) {
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data.i[c] = op[0]->value.i[c0] >> op[1]->value.i[c1];
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} else if (op[0]->type->base_type == GLSL_TYPE_INT &&
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op[1]->type->base_type == GLSL_TYPE_UINT) {
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data.i[c] = op[0]->value.i[c0] >> op[1]->value.u[c1];
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} else if (op[0]->type->base_type == GLSL_TYPE_UINT &&
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op[1]->type->base_type == GLSL_TYPE_INT) {
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data.u[c] = op[0]->value.u[c0] >> op[1]->value.i[c1];
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} else if (op[0]->type->base_type == GLSL_TYPE_UINT &&
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op[1]->type->base_type == GLSL_TYPE_UINT) {
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data.u[c] = op[0]->value.u[c0] >> op[1]->value.u[c1];
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}
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}
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break;
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default:
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/* FINISHME: Should handle all expression types. */
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return NULL;
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