diff --git a/src/amd/vulkan/radv_meta_clear.c b/src/amd/vulkan/radv_meta_clear.c index 65543c0fdf9..89a3f16d3f2 100644 --- a/src/amd/vulkan/radv_meta_clear.c +++ b/src/amd/vulkan/radv_meta_clear.c @@ -1548,18 +1548,6 @@ radv_can_fast_clear_color(struct radv_cmd_buffer *cmd_buffer, const struct radv_ vi_get_fast_clear_parameters(cmd_buffer->device, iview->image->vk_format, iview->vk_format, &clear_value, &reset_value, &can_avoid_fast_clear_elim); - if (iview->image->info.samples > 1) { - /* DCC fast clear with MSAA should clear CMASK. */ - /* FIXME: This doesn't work for now. There is a - * hardware bug with fast clears and DCC for MSAA - * textures. AMDVLK has a workaround but it doesn't - * seem to work here. Note that we might emit useless - * CB flushes but that shouldn't matter. - */ - if (!can_avoid_fast_clear_elim) - return false; - } - if (iview->image->info.levels > 1) { if (cmd_buffer->device->physical_device->rad_info.chip_class >= GFX9) { uint32_t last_level = iview->base_mip + iview->level_count - 1;