mesa/marshal: add custom BufferData/BufferSubData marshalling

GL_AMD_pinned_memory requires memory to be aligned correctly, so
we skip marshalling in this case. Also copying the data defeats
the purpose of EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD.

Fixes GL_AMD_pinned_memory piglit tests when glthread is enabled.

Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net>
This commit is contained in:
Timothy Arceri 2017-03-23 17:19:36 +11:00
parent 0a32b52a27
commit adced4a2f9
3 changed files with 145 additions and 2 deletions

View file

@ -5033,7 +5033,7 @@
<glx ignore="true"/>
</function>
<function name="BufferData" es1="1.1" es2="2.0">
<function name="BufferData" es1="1.1" es2="2.0" marshal="custom">
<param name="target" type="GLenum"/>
<param name="size" type="GLsizeiptr" counter="true"/>
<param name="data" type="const GLvoid *" count="size" img_null_flag="true"/>
@ -5041,7 +5041,7 @@
<glx ignore="true"/>
</function>
<function name="BufferSubData" es1="1.1" es2="2.0">
<function name="BufferSubData" es1="1.1" es2="2.0" marshal="custom">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr" counter="true"/>

View file

@ -259,4 +259,129 @@ _mesa_marshal_BindBuffer(GLenum target, GLuint buffer)
}
}
/* BufferData: marshalled asynchronously */
struct marshal_cmd_BufferData
{
struct marshal_cmd_base cmd_base;
GLenum target;
GLsizeiptr size;
GLenum usage;
bool data_null; /* If set, no data follows for "data" */
/* Next size bytes are GLvoid data[size] */
};
void
_mesa_unmarshal_BufferData(struct gl_context *ctx,
const struct marshal_cmd_BufferData *cmd)
{
const GLenum target = cmd->target;
const GLsizeiptr size = cmd->size;
const GLenum usage = cmd->usage;
const char *variable_data = (const char *) (cmd + 1);
const GLvoid *data = (const GLvoid *) variable_data;
if (cmd->data_null)
data = NULL;
else
variable_data += size;
CALL_BufferData(ctx->CurrentServerDispatch, (target, size, data, usage));
}
void GLAPIENTRY
_mesa_marshal_BufferData(GLenum target, GLsizeiptr size, const GLvoid * data,
GLenum usage)
{
GET_CURRENT_CONTEXT(ctx);
size_t cmd_size =
sizeof(struct marshal_cmd_BufferData) + (data ? size : 0);
debug_print_marshal("BufferData");
if (unlikely(size < 0)) {
_mesa_glthread_finish(ctx);
_mesa_error(ctx, GL_INVALID_VALUE, "BufferData(size < 0)");
return;
}
if (target != GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD &&
cmd_size <= MARSHAL_MAX_CMD_SIZE) {
struct marshal_cmd_BufferData *cmd =
_mesa_glthread_allocate_command(ctx, DISPATCH_CMD_BufferData,
cmd_size);
cmd->target = target;
cmd->size = size;
cmd->usage = usage;
char *variable_data = (char *) (cmd + 1);
cmd->data_null = !data;
if (!cmd->data_null) {
memcpy(variable_data, data, size);
variable_data += size;
}
_mesa_post_marshal_hook(ctx);
} else {
_mesa_glthread_finish(ctx);
CALL_BufferData(ctx->CurrentServerDispatch,
(target, size, data, usage));
}
}
/* BufferSubData: marshalled asynchronously */
struct marshal_cmd_BufferSubData
{
struct marshal_cmd_base cmd_base;
GLenum target;
GLintptr offset;
GLsizeiptr size;
/* Next size bytes are GLvoid data[size] */
};
void
_mesa_unmarshal_BufferSubData(struct gl_context *ctx,
const struct marshal_cmd_BufferSubData *cmd)
{
const GLenum target = cmd->target;
const GLintptr offset = cmd->offset;
const GLsizeiptr size = cmd->size;
const char *variable_data = (const char *) (cmd + 1);
const GLvoid *data = (const GLvoid *) variable_data;
variable_data += size;
CALL_BufferSubData(ctx->CurrentServerDispatch,
(target, offset, size, data));
}
void GLAPIENTRY
_mesa_marshal_BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size,
const GLvoid * data)
{
GET_CURRENT_CONTEXT(ctx);
size_t cmd_size = sizeof(struct marshal_cmd_BufferSubData) + size;
debug_print_marshal("BufferSubData");
if (unlikely(size < 0)) {
_mesa_glthread_finish(ctx);
_mesa_error(ctx, GL_INVALID_VALUE, "BufferSubData(size < 0)");
return;
}
if (target != GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD &&
cmd_size <= MARSHAL_MAX_CMD_SIZE) {
struct marshal_cmd_BufferSubData *cmd =
_mesa_glthread_allocate_command(ctx, DISPATCH_CMD_BufferSubData,
cmd_size);
cmd->target = target;
cmd->offset = offset;
cmd->size = size;
char *variable_data = (char *) (cmd + 1);
memcpy(variable_data, data, size);
variable_data += size;
_mesa_post_marshal_hook(ctx);
} else {
_mesa_glthread_finish(ctx);
CALL_BufferSubData(ctx->CurrentServerDispatch,
(target, offset, size, data));
}
}
#endif

View file

@ -187,6 +187,8 @@ _mesa_glthread_is_compat_bind_vertex_array(const struct gl_context *ctx)
struct marshal_cmd_ShaderSource;
struct marshal_cmd_Flush;
struct marshal_cmd_BindBuffer;
struct marshal_cmd_BufferData;
struct marshal_cmd_BufferSubData;
void GLAPIENTRY
_mesa_marshal_ShaderSource(GLuint shader, GLsizei count,
@ -210,4 +212,20 @@ void
_mesa_unmarshal_BindBuffer(struct gl_context *ctx,
const struct marshal_cmd_BindBuffer *cmd);
void
_mesa_unmarshal_BufferData(struct gl_context *ctx,
const struct marshal_cmd_BufferData *cmd);
void GLAPIENTRY
_mesa_marshal_BufferData(GLenum target, GLsizeiptr size, const GLvoid * data,
GLenum usage);
void
_mesa_unmarshal_BufferSubData(struct gl_context *ctx,
const struct marshal_cmd_BufferSubData *cmd);
void GLAPIENTRY
_mesa_marshal_BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size,
const GLvoid * data);
#endif /* MARSHAL_H */