diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp index e07484de433..c23495adf35 100644 --- a/src/compiler/glsl_types.cpp +++ b/src/compiler/glsl_types.cpp @@ -598,9 +598,9 @@ get_explicit_matrix_instance(unsigned int base_type, unsigned int rows, unsigned unsigned int explicit_stride, bool row_major, unsigned int explicit_alignment); extern "C" const struct glsl_type * -glsl_simple_type(unsigned base_type, unsigned rows, unsigned columns, - unsigned explicit_stride, bool row_major, - unsigned explicit_alignment) +glsl_simple_explicit_type(unsigned base_type, unsigned rows, unsigned columns, + unsigned explicit_stride, bool row_major, + unsigned explicit_alignment) { if (base_type == GLSL_TYPE_VOID) { assert(explicit_stride == 0 && explicit_alignment == 0 && !row_major); diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h index 6db66a672d4..800ff62cea0 100644 --- a/src/compiler/glsl_types.h +++ b/src/compiler/glsl_types.h @@ -1437,11 +1437,18 @@ const struct glsl_type *glsl_u16vec_type(unsigned components); const struct glsl_type *glsl_i8vec_type(unsigned components); const struct glsl_type *glsl_u8vec_type(unsigned components); -const struct glsl_type *glsl_simple_type(unsigned base_type, unsigned rows, - unsigned columns, - unsigned explicit_stride, - bool row_major, - unsigned explicit_alignment); +const struct glsl_type *glsl_simple_explicit_type(unsigned base_type, unsigned rows, + unsigned columns, + unsigned explicit_stride, + bool row_major, + unsigned explicit_alignment); + +static inline const struct glsl_type * +glsl_simple_type(unsigned base_type, unsigned rows, unsigned columns) +{ + return glsl_simple_explicit_type(base_type, rows, columns, 0, false, 0); +} + const struct glsl_type *glsl_sampler_type(enum glsl_sampler_dim dim, bool shadow, bool array, @@ -1492,13 +1499,13 @@ const struct glsl_type *glsl_type_to_16bit(const struct glsl_type *old_type); static inline const struct glsl_type * glsl_scalar_type(enum glsl_base_type base_type) { - return glsl_simple_type(base_type, 1, 1, 0, false, 0); + return glsl_simple_type(base_type, 1, 1); } static inline const struct glsl_type * glsl_vector_type(enum glsl_base_type base_type, unsigned components) { - const struct glsl_type *t = glsl_simple_type(base_type, components, 1, 0, false, 0); + const struct glsl_type *t = glsl_simple_type(base_type, components, 1); assert(t != &glsl_type_builtin_error); return t; } @@ -1507,7 +1514,7 @@ static inline const struct glsl_type * glsl_matrix_type(enum glsl_base_type base_type, unsigned rows, unsigned columns) { - const struct glsl_type *t = glsl_simple_type(base_type, rows, columns, 0, false, 0); + const struct glsl_type *t = glsl_simple_type(base_type, rows, columns); assert(t != &glsl_type_builtin_error); return t; } @@ -1516,10 +1523,10 @@ static inline const struct glsl_type * glsl_explicit_matrix_type(const struct glsl_type *mat, unsigned stride, bool row_major) { assert(stride > 0); - const struct glsl_type *t = glsl_simple_type(mat->base_type, - mat->vector_elements, - mat->matrix_columns, - stride, row_major, 0); + const struct glsl_type *t = glsl_simple_explicit_type(mat->base_type, + mat->vector_elements, + mat->matrix_columns, + stride, row_major, 0); assert(t != &glsl_type_builtin_error); return t; @@ -1529,8 +1536,7 @@ static inline const struct glsl_type * glsl_transposed_type(const struct glsl_type *t) { assert(glsl_type_is_matrix(t)); - return glsl_simple_type(t->base_type, t->matrix_columns, - t->vector_elements, 0, false, 0); + return glsl_simple_type(t->base_type, t->matrix_columns, t->vector_elements); } static inline const struct glsl_type * diff --git a/src/compiler/glsl_types_impl.h b/src/compiler/glsl_types_impl.h index 17615606851..66df1da0ee5 100644 --- a/src/compiler/glsl_types_impl.h +++ b/src/compiler/glsl_types_impl.h @@ -111,8 +111,8 @@ glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns, unsigned explicit_stride, bool row_major, unsigned explicit_alignment) { - return glsl_simple_type(base_type, rows, columns, explicit_stride, - row_major, explicit_alignment); + return glsl_simple_explicit_type(base_type, rows, columns, explicit_stride, + row_major, explicit_alignment); } inline const glsl_type *